Lobby 0.8.55

Lobby 0.8.55

Postby Ze_PilOt » 14 Jul 2013, 17:37

- Added an Setting menu for GW. It's in the setting menu on top.

You can change all the factions color on the map, the transparency and the numbers of stars.
For those who have performance problems, try disabling AA and reducing the amount of stars. Tell me what is working or not.

- Reinforcements panel is active server-side.

It's quite untested, please give me reports !

On the game side :

- Auto-recall on idling : You are recalling if your ACU doesn't move or build in the first 60 seconds.
Nossa wrote:I've never played GPG or even heard of FA until FAF started blowing up.
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Re: Lobby 0.8.55

Postby RoundTabler » 14 Jul 2013, 20:43

Turing off anti aliasing had a minor (~10% reduction) effect on CPU usage, but it still spikes when I zoom (like before).

Nothing else made a difference.
Avantgarde: bug reports go to you [zep] via PM?
Ze_PilOt_: no
Ze_PilOt_: never.

Ze_PilOt: FA is not about being in a comfort zone all the time.
I think the game you want to play is Starcraft 2.
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Re: Lobby 0.8.55

Postby Ze_PilOt » 14 Jul 2013, 21:07

Even putting the star slider to 0 ?
Nossa wrote:I've never played GPG or even heard of FA until FAF started blowing up.
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Re: Lobby 0.8.55

Postby rkrempel » 15 Jul 2013, 20:58

Removing/reducing the stars and/or planet rotation has a significant impact on my processor use. Its just one of the cores, but it can matter a lot: from 20% t0 2% use (without zooming). When zooming the effect is less measurable, from ~27% fo ~20%.
Last edited by rkrempel on 15 Jul 2013, 21:00, edited 1 time in total.
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Re: Lobby 0.8.55

Postby Ze_PilOt » 15 Jul 2013, 20:59

The CPU is not really a concern. It stop consuming it in game or if you switch the tab.

Poor zoom performance is the problem, and I have to idea why, it run like a charm here.
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Re: Lobby 0.8.55

Postby LegoGuy » 18 Jul 2013, 15:44

Should I be seeing actual planet names or just numbers in GW?
I do not know which one is normal.
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Re: Lobby 0.8.55

Postby Ze_PilOt » 18 Jul 2013, 15:47

numbers are normal. Easier for debug.
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Re: Lobby 0.8.55

Postby RoundTabler » 18 Jul 2013, 16:20

Ze_PilOt wrote:Even putting the star slider to 0 ?


Yes. I put everything I could at 0, it didn't help.
Avantgarde: bug reports go to you [zep] via PM?
Ze_PilOt_: no
Ze_PilOt_: never.

Ze_PilOt: FA is not about being in a comfort zone all the time.
I think the game you want to play is Starcraft 2.
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Re: Lobby 0.8.55

Postby Ze_PilOt » 18 Jul 2013, 19:38

Can you install a win7 widget called "GPU observer" (http://download.orbmu2k.de/download.php?id=49) and check if you see, on GW :

- 100% GPU occupation.
- ram full.

?
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Re: Lobby 0.8.55

Postby Swkoll » 19 Jul 2013, 06:07

Turning off planet rotation was helpful for me, but nothing else was. Performance is much better now though. Couldn't get that gadget to find my gpu >_<
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