GW replays Desych

GW replays Desych

Postby Cheva » 05 Jun 2013, 05:06

Hello,

This seems new to me but replays from GW are now Desych. Perhaps it is due to re-infocements. Just mentionning it so that people are a ware or can explain the reason.

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Re: GW replays Desych

Postby FunkOff » 05 Jun 2013, 05:20

Zep said reinforcements desync replays, and he's right that they do. We haven't really found out a way to allow client side replays without that issue.
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Re: GW replays Desych

Postby Ze_PilOt » 05 Jun 2013, 07:57

You will have to wait for me to update the replay system. Won't be a simple thing, don't hold your breath.
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