Recall function.

Re: Recall function.

Postby pip » 12 May 2013, 18:33

Ze_PilOt wrote:I will implement death :)


That's scary :?
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Re: Recall function.

Postby Dav_ » 13 May 2013, 20:34

Great idea!
Ideas like this will make GW fantastic!
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Re: Recall function.

Postby Ze_PilOt » 14 May 2013, 17:10

Death is implemented.

If you don't recall and die, a new avatar will be created, starting with 200 credits.

Please confirm this is working.

If it works, I will implement ranking up tomorrow.
Nossa wrote:I've never played GPG or even heard of FA until FAF started blowing up.
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Re: Recall function.

Postby Ze_PilOt » 15 May 2013, 12:23

Also, recall is in the keymap, you can make a shortcut with gaz_ui.
Nossa wrote:I've never played GPG or even heard of FA until FAF started blowing up.
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Re: Recall function.

Postby CrazedChariot » 15 May 2013, 13:14

Speaking of death. It would be cool way to add lore to the game as time progresses.

For instance, if a famous avatar died on a specific planet, could use it in planet's description, or maybe even change the Planet's name if he was famous enough.
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Re: Recall function.

Postby Hascins » 15 May 2013, 14:08

FunkOff and Pip have a good idea :

Higher ranks can buy a one-time bonus that make an auto-recall if your heath is 0 (and so avoid death).


As a cheaper alternative you could give a healthboost for example.
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Re: Recall function.

Postby FunkOff » 16 May 2013, 21:48

Hascins wrote:
FunkOff and Pip have a good idea :

Higher ranks can buy a one-time bonus that make an auto-recall if your heath is 0 (and so avoid death).


As a cheaper alternative you could give a healthboost for example.


That would could cause some odd effects, like ACUs surviving nukes, etc.
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