Maybe a bug

Maybe a bug

Postby Circuit » 12 May 2013, 06:26

I wonder if someone experience this.

I launch 5 attack vs seraphim because they are all in sleep. When the all counter go to 0 sec, the gw panel go offline.

I dont have any report. Wonder if another person live this or if happen again what i should put to help for this
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Re: Maybe a bug

Postby pip » 12 May 2013, 08:19

Circuit wrote:I wonder if someone experience this.

I launch 5 attack vs seraphim because they are all in sleep. When the all counter go to 0 sec, the gw panel go offline.

I dont have any report. Wonder if another person live this or if happen again what i should put to help for this


That's simply because you are NOT ALLOWED TO BACKSTAB THE MIGHTY SERAPHIM IN THEIR SLEEP!!!!
:mrgreen:
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Re: Maybe a bug

Postby Ze_PilOt » 12 May 2013, 10:45

Circuit wrote:I wonder if someone experience this.

I launch 5 attack vs seraphim because they are all in sleep. When the all counter go to 0 sec, the gw panel go offline.

I dont have any report. Wonder if another person live this or if happen again what i should put to help for this


There is no confirmation so far, but your victories should increased, you should be paid for your victories (100 credits), and the ratio of your faction on these planet should be 20% higher.

Please confirm.
Nossa wrote:I've never played GPG or even heard of FA until FAF started blowing up.
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Re: Maybe a bug

Postby Circuit » 12 May 2013, 17:54

After i reboot faf program, my victory was credit... I made a second wave of attack and take almost 10min to have the credit when the time was at zero and to launch a third wave
Last edited by Circuit on 12 May 2013, 17:57, edited 1 time in total.
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Re: Maybe a bug

Postby Ze_PilOt » 12 May 2013, 17:56

Not sure to understand ?
Nossa wrote:I've never played GPG or even heard of FA until FAF started blowing up.
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Re: Maybe a bug

Postby Circuit » 12 May 2013, 18:00

when i attack a planet we got a 60 min timer delay for a defender to manifest

when the timer go to 0 sec (when i have 5) they still there (with 0 sec) and i cant launch a another wave until they clear out. This can take 10 min for this
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Re: Maybe a bug

Postby Ze_PilOt » 12 May 2013, 18:23

Should take at most 10 seconds to update.

Check carefully next time please.
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Re: Maybe a bug

Postby Circuit » 13 May 2013, 06:38

I try a second time. this is the chrono event after my 5 attacks are finish and had no defender. (i time all the event with chrono with my cell) The time 0 sec is when all my attack is finish.

10 sec nothing happen

60sec nothing happen. I try to launch 5 more attack to the planets i already attack

90 sec nothing happen even with my new 5 attacks at 60 sec

130 sec I got responce with the new target and the chrono start again at 60min (normal)

This is the most accurate i can be
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Re: Maybe a bug

Postby Ze_PilOt » 13 May 2013, 08:05

You have to give me the planet name as well as the approximate time (in GMT+1 or CET).
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Re: Maybe a bug

Postby Circuit » 13 May 2013, 16:37

The time was around 00:45 to 1am when the attack finish (east canada, montreal) so it will be around 6:45 to 7am (gmt +1).

the planet (what i can remember) 98, lantia prime,unicorn. The planet i am not sure 72 and the last one i cant remember.

If you want, i can make a third try at midnigth (montreal time) with more precise information. If you want more info, just ask it and i will do my best for this.
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