Alpha 0.8.27.

Alpha 0.8.27.

Postby Ze_PilOt » 04 May 2013, 18:18

- When an attacker is not there, the game should display an invitation. The code to answer it is not implemented yet.
- Game should launch.
- Results of attack are sent to the server but not processed yet.


I'm alone, so I can't really test the system by myself, that's why it's probably not working and that I need your input.

Once the games are launching correctly, the alpha will probably go private for GW donators, and public again once reaching beta.

PLEASE READ ALL THE POSTS BEFORE POSTING.

I don't need 20 posts telling me that games doesn't launch, it can potentially hide a thread explaining another bug.


The lobby : http://users.edpnet.be/zepilot/FAForeverLobby-0.8.27.msi
Nossa wrote:I've never played GPG or even heard of FA until FAF started blowing up.
User avatar
Ze_PilOt
Supreme Commander
 
Posts: 8985
Joined: 24 Aug 2011, 18:41
Location: fafland
Has liked: 18 times
Been liked: 376 times
FAF User Name: Ze_PilOt

Re: Alpha 0.8.27.

Postby BRNKoINSANITY » 04 May 2013, 19:01

Attacked a planet, got an error message after 5 minutes of inactivity and disconnected. Error was "TCP" error like a disconnect, but all ports are open and I have never had issues with regular FAF.

Spoiler: show
2013-05-04 11:49:53,591 INFO faf.main >>> --------------------------- Application Launch
2013-05-04 11:49:55,612 DEBUG faf.fa.relayserver initializing...
2013-05-04 11:49:55,661 INFO faf.fa.proxies binding socket 0 on port 12000
2013-05-04 11:49:55,661 INFO faf.fa.proxies binding socket 1 on port 12001
2013-05-04 11:49:55,661 INFO faf.fa.proxies binding socket 2 on port 12003
2013-05-04 11:49:55,661 INFO faf.fa.proxies binding socket 3 on port 12006
2013-05-04 11:49:55,661 INFO faf.fa.proxies binding socket 4 on port 12010
2013-05-04 11:49:55,661 INFO faf.fa.proxies binding socket 5 on port 12015
2013-05-04 11:49:55,661 INFO faf.fa.proxies binding socket 6 on port 12021
2013-05-04 11:49:55,661 INFO faf.fa.proxies binding socket 7 on port 12028
2013-05-04 11:49:55,661 INFO faf.fa.proxies binding socket 8 on port 12036
2013-05-04 11:49:55,663 INFO faf.fa.proxies binding socket 9 on port 12045
2013-05-04 11:49:55,663 INFO faf.fa.proxies binding socket 10 on port 12055
2013-05-04 11:49:55,703 INFO faf.util Read common stylesheet: client/client.css
2013-05-04 11:49:55,921 INFO faf.util Read common stylesheet: stats/formatters/style.css
2013-05-04 11:49:56,056 INFO faf.util Read common stylesheet: tournaments/formatters/style.css
2013-05-04 11:49:56,058 DEBUG faf.vault Map Vault tab instantiating
2013-05-04 11:49:56,536 INFO faf.replays Replays Widget instantiated.
2013-05-04 11:49:56,540 INFO faf.tutorials Tutorials instantiated.
2013-05-04 11:49:56,540 DEBUG faf.galacticWar Lobby instantiating.
2013-05-04 11:49:56,585 INFO faf.fa.replayserver listening on address 127.0.0.1:15000
2013-05-04 11:49:56,586 INFO faf.fa.relayserver relay listening on address 127.0.0.1:54036
2013-05-04 11:49:56,773 INFO faf.client Outgoing JSON Message: {"command": "ask_session"}
2013-05-04 11:50:00,278 INFO faf.client Attempting to login as: BRNKoINSANITY
2013-05-04 11:50:00,278 INFO faf.client Outgoing JSON Message: login.
2013-05-04 11:50:00,612 INFO faf.client Login accepted.
2013-05-04 11:50:00,816 INFO faf.client The game port is now set to 6112
2013-05-04 11:50:00,818 INFO faf.client sending packet to direct.faforever.com
2013-05-04 11:50:33,655 DEBUG faf.galacticWar Connecting to server
2013-05-04 11:50:33,790 INFO faf.galacticWar connection not done
2013-05-04 11:50:33,792 INFO faf.galacticWar Attempting to gate as: BRNKoINSANITY
2013-05-04 11:50:33,792 INFO faf.galacticWar Outgoing JSON Message: {"init": false, "session": "2658353553", "command": "hello", "login": "BRNKoINSANITY"}
2013-05-04 11:50:33,792 DEBUG faf.galacticWar Client: {"init": false, "session": "2658353553", "command": "hello", "login": "BRNKoINSANITY"}
2013-05-04 11:50:34,042 INFO faf.galacticWar Outgoing JSON Message: {"action": "shaders", "command": "request"}
2013-05-04 11:50:34,042 DEBUG faf.galacticWar Client: {"action": "shaders", "command": "request"}
2013-05-04 11:50:34,051 INFO faf.galacticWar Gating accepted.
2013-05-04 11:50:34,946 DEBUG faf.galacticWar Downloading 24.png
2013-05-04 11:50:34,946 DEBUG faf.galacticWar Downloading 25.png
2013-05-04 11:50:34,947 DEBUG faf.galacticWar Downloading 26.png
2013-05-04 11:50:34,947 DEBUG faf.galacticWar Downloading 27.png
2013-05-04 11:50:34,947 DEBUG faf.galacticWar Downloading 20.png
2013-05-04 11:50:34,947 DEBUG faf.galacticWar Downloading 21.png
2013-05-04 11:50:34,947 DEBUG faf.galacticWar Downloading 22.png
2013-05-04 11:50:34,947 DEBUG faf.galacticWar Downloading 23.png
2013-05-04 11:50:34,947 DEBUG faf.galacticWar Downloading 28.png
2013-05-04 11:50:34,948 DEBUG faf.galacticWar Downloading 29.png
2013-05-04 11:50:34,948 DEBUG faf.galacticWar Downloading 1.png
2013-05-04 11:50:34,948 DEBUG faf.galacticWar Downloading attack.png
2013-05-04 11:50:34,950 DEBUG faf.galacticWar Downloading 2.png
2013-05-04 11:50:34,950 DEBUG faf.galacticWar Downloading 5.png
2013-05-04 11:50:34,950 DEBUG faf.galacticWar Downloading 4.png
2013-05-04 11:50:34,950 DEBUG faf.galacticWar Downloading 7.png
2013-05-04 11:50:34,951 DEBUG faf.galacticWar Downloading 6.png
2013-05-04 11:50:34,951 DEBUG faf.galacticWar Downloading 9.png
2013-05-04 11:50:34,951 DEBUG faf.galacticWar Downloading 8.png
2013-05-04 11:50:34,951 DEBUG faf.galacticWar Downloading star.png
2013-05-04 11:50:34,953 DEBUG faf.galacticWar Downloading 3.png
2013-05-04 11:50:34,953 DEBUG faf.galacticWar Downloading background.png
2013-05-04 11:50:34,953 DEBUG faf.galacticWar Downloading 11.png
2013-05-04 11:50:34,953 DEBUG faf.galacticWar Downloading 10.png
2013-05-04 11:50:34,953 DEBUG faf.galacticWar Downloading 13.png
2013-05-04 11:50:34,953 DEBUG faf.galacticWar Downloading 12.png
2013-05-04 11:50:34,953 DEBUG faf.galacticWar Downloading 15.png
2013-05-04 11:50:34,953 DEBUG faf.galacticWar Downloading 14.png
2013-05-04 11:50:34,953 DEBUG faf.galacticWar Downloading 17.png
2013-05-04 11:50:34,954 DEBUG faf.galacticWar Downloading 16.png
2013-05-04 11:50:34,954 DEBUG faf.galacticWar Downloading 33.png
2013-05-04 11:50:34,954 DEBUG faf.galacticWar Downloading 18.png
2013-05-04 11:50:34,954 DEBUG faf.galacticWar Downloading 31.png
2013-05-04 11:50:34,956 DEBUG faf.galacticWar Downloading 30.png
2013-05-04 11:50:34,956 DEBUG faf.galacticWar Downloading 34.png
2013-05-04 11:50:34,956 DEBUG faf.galacticWar Downloading 19.png
2013-05-04 11:50:34,956 DEBUG faf.galacticWar Downloading 32.png
2013-05-04 11:50:56,066 INFO OpenGL.acceleratesupport No OpenGL_accelerate module loaded: No module named OpenGL_accelerate
2013-05-04 11:50:56,073 INFO OpenGL.formathandler Unable to load registered array format handler numeric:
Traceback (most recent call last):
File ".\OpenGL\arrays\formathandler.py", line 35, in loadPlugin
File ".\OpenGL\plugins.py", line 14, in load
File ".\OpenGL\plugins.py", line 28, in importByName
File ".\OpenGL\arrays\numeric.py", line 15, in <module>
ImportError: No Numeric module present: No module named Numeric

2013-05-04 11:50:56,075 INFO OpenGL.formathandler Unable to load registered array format handler vbo:
Traceback (most recent call last):
File ".\OpenGL\arrays\formathandler.py", line 35, in loadPlugin
File ".\OpenGL\plugins.py", line 14, in load
File ".\OpenGL\plugins.py", line 28, in importByName
File ".\OpenGL\arrays\vbo.py", line 33, in <module>
ImportError: cannot import name GL

2013-05-04 11:50:56,075 INFO OpenGL.formathandler Unable to load registered array format handler vbooffset:
Traceback (most recent call last):
File ".\OpenGL\arrays\formathandler.py", line 35, in loadPlugin
File ".\OpenGL\plugins.py", line 14, in load
File ".\OpenGL\plugins.py", line 28, in importByName
File ".\OpenGL\arrays\vbo.py", line 33, in <module>
ImportError: cannot import name GL

2013-05-04 11:52:08,670 INFO faf.util Read common stylesheet: galacticwar/galacticwar.css
2013-05-04 11:58:00,796 INFO faf.client Outgoing JSON Message: {"action": "list_avatar", "command": "avatar"}
2013-05-04 11:58:28,423 INFO faf.client Close Event for Application Main Window
2013-05-04 11:58:28,433 WARNING faf.client Disconnected from lobby server.
2013-05-04 11:58:28,433 INFO faf.tourneys Disconnected from server
2013-05-04 11:58:28,438 INFO faf.main <<< --------------------------- Application Shutdown
BRNKoINSANITY
Evaluator
 
Posts: 951
Joined: 09 Oct 2012, 01:14
Has liked: 43 times
Been liked: 207 times
FAF User Name: BRNKoINSANITY

Re: Alpha 0.8.27.

Postby Ze_PilOt » 04 May 2013, 19:10

What error ?
Nossa wrote:I've never played GPG or even heard of FA until FAF started blowing up.
User avatar
Ze_PilOt
Supreme Commander
 
Posts: 8985
Joined: 24 Aug 2011, 18:41
Location: fafland
Has liked: 18 times
Been liked: 376 times
FAF User Name: Ze_PilOt

Re: Alpha 0.8.27.

Postby qai » 05 May 2013, 01:00

if its possible you could lock most planets vs attack
so we find ppl to test attack/defend w/e stuff with and not was time on planets that only1 person looks at.
or attacking a planet that wont get defended is the point of this test?
also i have 0 credits
error i got was tcp error but no logs for now.
also the galactic window chat messages doesnt show for me in the #uef, #aeon etc channel or vice versa (is this is intended?)
User avatar
qai
Avatar-of-War
 
Posts: 93
Joined: 12 Apr 2013, 21:17
Location: Terra - Sol
Has liked: 0 time
Been liked: 2 times
FAF User Name: QAI

Re: Alpha 0.8.27.

Postby viking » 05 May 2013, 11:34

i attacked a planet and got message attack in 59 min. about 5min later it crashed,

**FAF Username:** Viking

**FAF Version:** 0.8.27

**FAF Directory:** C:\ProgramData\FAForever

**FA Path:** D:\Games\SupremeCommander\Supreme Commander - Forged Alliance

**Home Directory:** C:\Users\Viking\Documents

**Stacktrace:**
{{{
Traceback (most recent call last):
File "galacticWar\_gwlobby.pyc", line 461, in readFromServer
File "galacticWar\_gwlobby.pyc", line 427, in process
File "galacticWar\_gwlobby.pyc", line 437, in dispatchJSON
File "galacticWar\_gwlobby.pyc", line 327, in handle_attack_proposal
KeyError: 'planetuid'

}}}

i know im to lazy to post on http://pastebin.com/
viking
Moderator
 
Posts: 105
Joined: 13 Oct 2011, 16:09
Has liked: 0 time
Been liked: 2 times
FAF User Name: Viking

Re: Alpha 0.8.27.

Postby bouznak » 05 May 2013, 12:14

Yeah same thing for me, constant crash after a few min.


Other thing : when I defend a planet which is under attack, the lobby open a window saying "searching for attackers" but never find somebody. If I click "cancel", the planet is depicted as "defended" but nothing seems to happen.

One time, I've attacked a planet and a game try to start immediately (a cybran player probably click "defend") but the game never launch and stay stucked on the automatic configuration screen.
Last edited by bouznak on 05 May 2013, 12:24, edited 1 time in total.
User avatar
bouznak
Contributor
 
Posts: 48
Joined: 14 Dec 2012, 10:52
Has liked: 0 time
Been liked: 1 time
FAF User Name: BC_bouznak

Re: Alpha 0.8.27.

Postby FireMessiah » 05 May 2013, 12:23

had same as previous post too, began defending a planet i noticed was under attack, search bar was loading for about 2mins, so chose to press cancel. planet changed colour.

had an attack due in 18mins, when i assume a defender chose to defend. received this code..

Failed to setup initial search path.

Program : C:\ProgramData\FAForever\bin\ForgedAlliance.exe
Cmd line arguments : /players 2 /team 1 /StartSpot 1 /Cybran /mean 1146.3 /deviation 70.8102 /country GB /init init_gw.lua /savereplay gpgnet://localhost/886942/FireMessiah.SCFAreplay /nobugreport /gpgnet 127.0.0.1:59041

Callstack:
Unknown symbol (address 0x008cef50)

Last 100 lines of log...

warning: Can't open lua file "C:\ProgramData\FAForever\bin\init_gw.lua"


pressed abort program, FAF continued to run ok, so carried on

also, saw an attack from an opposing faction, chose to defend it, the search bar loaded and then froze as if it was about to start, and the same error log popped up again.
all seems fine so far, until the programs starts to load a game.

failed attacks continued to countdown until 0 and remain in the planned attack logbox.

EDIT
one of my attacks did not have a defender, and when the time reached 0, my faction gained 20% and enemy faction lost 20%, sector background colour began to change. attack was removed from the attack logbox.
SUCCESS!!
was able to immediately launch a 2nd attack on the same planet.

so far, im extremely impressed at how quickly this is all taking shape, each new patch brings us closer.
hopefully a few things to iron out, until the GW donaters go live with the next alpha.
i cant wait for beta !
Ze_PilOt wrote:I know we live in a era when everything is done considering that the user is a total moron or retarded.
I find that insulting when a game is stating me the obvious ("press X to open the door" the 20th time I see a door).
hallelujah, amen.
User avatar
FireMessiah
Avatar-of-War
 
Posts: 223
Joined: 27 Feb 2013, 18:16
Location: West Sussex, England
Has liked: 10 times
Been liked: 10 times
FAF User Name: FireMessiah


Return to Galactic War

Who is online

Users browsing this forum: No registered users and 1 guest