Weekly Update - 10/03/2013

Weekly Update - 10/03/2013

Postby Ze_PilOt » 10 Mar 2013, 18:33

- The display system is mostly done (some graphics effects for attack should be added).
- The GW server design is done. It can manage the login of players and dispatch planets infos to all clients.
- The FAF lobby is able to receive any info from the server.

I will implement the openGL display in the lobby this week.
The planets are still missing some maps to be played with, I will randomly give them ladder maps for now.

From there, I will add the account creation and the player character sheet.
Nossa wrote:I've never played GPG or even heard of FA until FAF started blowing up.
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Re: Weekly Update - 10/03/2013

Postby ColonelSheppard » 10 Mar 2013, 19:00

nice to hear
that means i have to finish the map for my planet :mrgreen:
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Re: Weekly Update - 10/03/2013

Postby Ze_PilOt » 10 Mar 2013, 19:07

You have plenty of time for that :)
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Re: Weekly Update - 10/03/2013

Postby bouznak » 10 Mar 2013, 19:41

Nice work Zep, the final goal is coming closer ! :)
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Re: Weekly Update - 10/03/2013

Postby Beej » 10 Mar 2013, 23:59

Thanks for the update. Sounds like good progress :)
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Re: Weekly Update - 10/03/2013

Postby Ze_PilOt » 11 Mar 2013, 23:27

I ran into some troubles when implementing the map display in the lobby.
Took me some time make some code cleanup.

The openGL API doesn't load from the lobby :-/

I'm investigating...
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Re: Weekly Update - 10/03/2013

Postby Ze_PilOt » 11 Mar 2013, 23:48

Ok, Seems to be a problem in the module load order... More or less fixed.
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Re: Weekly Update - 10/03/2013

Postby bouznak » 12 Mar 2013, 14:17

When you will manage to integrate it the lobby, please send us some screenshots :)
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Re: Weekly Update - 10/03/2013

Postby Ze_PilOt » 12 Mar 2013, 21:42

Capture.PNG
Capture.PNG (1.44 MiB) Viewed 5173 times


Same as before except that :

- The data are sent from the server (planet positions, size, links, name, desc, faction occupation and map).
- The code is cleaner.
- It's using the GW server.

I still need to stream the shaders & textures.

I've decided that you will be represented on the map.

You will start from the home planet of your faction, and can only go from gate to gate. Of course if the gate is not under control, you will have to fight.
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Re: Weekly Update - 10/03/2013

Postby Beej » 13 Mar 2013, 03:30

Looks great!
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