Tool for editing units

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Tool for editing units

Postby RoLa » 26 Jan 2015, 13:13

Is there a tool to make simple mods changing just some unit stats very fast? If not here is what i think a tool could look like:

Basically i want 3 columns: faf units | current mod (optionally) | new mod or mod version

- filters on every column
- a possibility to set new values relativ by percentage or absoulte points
- basic formulas like in excel
- an intutive way to change units or multiple units by filter

is there a way to load changed blueprint files while fa is running? So you can test code without restarting fa?
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Re: Tool for editing units

Postby Resin_Smoker » 26 Jan 2015, 15:57

Try notepad
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Re: Tool for editing units

Postby RoLa » 26 Jan 2015, 16:43

Resin_Smoker wrote:Try notepad
Well notepad is too much black & white. I use Notepad++

The most annoying part is with changing and testing blueprints. I dont want to restart fa everytime I change a value. Is there a way? Did i miss something, a console command or something to reload a .lua/.bp file?
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Re: Tool for editing units

Postby ckitching » 26 Jan 2015, 17:18

RoLa wrote:
Resin_Smoker wrote:The most annoying part is with changing and testing blueprints. I dont want to restart fa everytime I change a value. Is there a way? Did i miss something, a console command or something to reload a .lua/.bp file?


http://supcom.wikia.com/wiki/Command_line_switches

Check out /EnableDiskWatch
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Re: Tool for editing units

Postby nine2 » 26 Jan 2015, 18:04

Ctrl f10 restarts skirmish game.

Are you a programmer at all? You could make the tool you describe
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Re: Tool for editing units

Postby RoLa » 26 Jan 2015, 18:31

ckitching wrote:http://supcom.wikia.com/wiki/Command_line_switches
Check out /EnableDiskWatch
Thank you, I missed that switch!

partytime wrote:Ctrl f10 restarts skirmish game.
Are you a programmer at all? You could make the tool you describe

Well, i am a hobby programmer with semi professional background. I know a lot of stuff and languages:

German(perfect), Italian and English ( not too bad)
some skill with: Java, Freebasic ( and other basic dialects), PHP
less with: C, X86 ASM, Lua, Python, RegExp, MySQL

Some debian linux knowledge: Cyrus / Postfix , LAMP, linux console

So yes i could make the tool. But i dont have much time and I also like playing faf. I thought with such a tool (with network code) you could easily make "live balance tests" with several players. Just one player changing values while playing which are then synced to the others.
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Re: Tool for editing units

Postby IceDreamer » 26 Jan 2015, 19:20

Select unit ingame with cheats on, hit shift-f6 or alt-f6 can't remember which. The vast majority of BP values can be changed in there, just spawn a new copy of the unit after changes are applied and you're good.
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Re: Tool for editing units

Postby Ze_PilOt » 28 Jan 2015, 09:00

Nossa wrote:I've never played GPG or even heard of FA until FAF started blowing up.
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