[DEV] Notification System

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Re: [DEV] Notification System

Postby Exotic_Retard » 24 Feb 2014, 21:20

ummm..... i prefer the one faf currently has

also i think that its best to have one popup sound so its easy to associate with faf, and doesn't confuse people

really like the system already btw :)
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Re: [DEV] Notification System

Postby Dragonfire » 25 Feb 2014, 00:20

SAKO_X wrote:ummm..... i prefer the one faf currently has

also i think that its best to have one popup sound so its easy to associate with faf, and doesn't confuse people

really like the system already btw :)


Thanks, but there is space for improvements...
Now I never miss, if a friend comes online or hosts a game :D
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Re: [DEV] Notification System

Postby Aulex » 25 Feb 2014, 23:46

Well done Dragonfire, i think the current faf sound should be fine, but if there is really a large demand i think the alert tone 2 is a good option. Another thing that would be nice is to add announcements for zep or for clans that pop up whenever they occur.
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Re: [DEV] Notification System

Postby Dragonfire » 26 Feb 2014, 00:04

Aulex wrote:Well done Dragonfire, i think the current faf sound should be fine, but if there is really a large demand i think the alert tone 2 is a good option. Another thing that would be nice is to add announcements for zep or for clans that pop up whenever they occur.

I request it for you ;)
viewtopic.php?f=45&t=6812#p66956
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Re: [DEV] Notification System

Postby Xinnony » 26 Feb 2014, 00:44

Multimedia Pop Up Alert Tone 2 !!! (http://www.freesfx.co.uk/sfx/pop+up)
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Re: [DEV] Notification System

Postby E8400-CV » 26 Feb 2014, 05:49

Definitely a different sound for the popups and incoming chat. During a game one might opt to ignore friends coming online / hosting / etc., but incoming chat is usually more important.

I like that multimedia pop up sound 2 for incoming chat; keep the current sound for the popups.
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Re: [DEV] Notification System

Postby Dragonfire » 26 Feb 2014, 10:49

E8400-CV wrote:Definitely a different sound for the popups and incoming chat. During a game one might opt to ignore friends coming online / hosting / etc., but incoming chat is usually more important.

I like that multimedia pop up sound 2 for incoming chat; keep the current sound for the popups.

Maybe I make it customizable ...
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Re: [DEV] Notification System

Postby Dragonfire » 29 Oct 2014, 21:34

New feature idea:

  • Game Startup Alert: If you are sitting in the game lobby and the game is not full. If the maximum player count is reached a sound loop (and popup) will notify you
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Re: [DEV] Notification System

Postby Xinnony » 29 Oct 2014, 23:52

Dragonfire wrote:New feature idea:

  • Game Startup Alert: If you are sitting in the game lobby and the game is not full. If the maximum player count is reached a sound loop (and popup) will notify you


Yes !

And this : /viewtopic.php?f=42&t=8679
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