Howdy folks!
I've been tinkering with the idea of a naval units battlepack for some time, but only recently have I put nose to grindstone and gotten anything done. Sprouto over on the LOUD Project's discord server has given me some pointers and answered a couple questions I had, and have something for myself that seems to work very nicely. I have expanded the naval tech tree of all four factions a fair bit by borrowing units from various mods - the Antares unitpack, Future Battlefield and Xtreme Wars in particular, with a handful from others, such as the Blackops series of mods. Works nice!
So now I have all these cool awesome warships, to appease my inner admiral, at least until a space mod really takes off ala TA Final Frontier style. However, with all this mobile firepower, there's not much in the way of counters aside from masses of T2 artillery, a combat air patrol, and garrison units. I was thinking back to Total Annihilation - the Core had a Doomsday Machine structure that had a big powerful and fairly long-range heavy laser, and a medium and light laser for close-in work. Has anyone ever put any thought into a heavy defensive T3 structure for each faction that has more than a single weapon on it? Like a garrison structure of some sort. Something that would allow it to fend off a variety of units at once, but can still be brought down by, say, a concentrated airstrike or cruise missiles? Total Mayhem has a Perses, but for some reason the guns on it don't fire. There was another one I remember playing with, but can't find it now... may have been in LOUD mod. But both of those were UEF. From a balance standpoint, it could be quite expensive and/or time-consuming to build, and perhaps eve not be able to be built too close to one another.
Anyone have any thoughts?