FAF Matchmaker

Post here if you want to help developing something for FAF.

Re: FAF Matchmaker

Postby briang » 07 Jan 2016, 03:40

You don't have to have the leaderboards on the client, the global leaderboard isn't, but it exists.
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Re: FAF Matchmaker

Postby Aulex » 07 Jan 2016, 04:13

Matchmaker effect global rating
1v1 effect ladder rating
custom games are custom, they don't need competitive rating.
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Re: FAF Matchmaker

Postby Softly » 07 Jan 2016, 11:04

You're suggesting removing the ability for anyone to properly balance their custom games?
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Re: FAF Matchmaker

Postby RoLa » 07 Jan 2016, 15:54

Aulex wrote:Matchmaker effect global rating
1v1 effect ladder rating
custom games are custom, they don't need competitive rating.
The rating should be a good indicator of player strength, so that auto matchmaking does a reasonable job and it's easier to balance custom games manually.

The ranking should be some sort of mix between player performance / player afford. On higher levels it should be very competitive. It would be nice to have a real league system where you can first prepare against players with specific tactics maybe even on specific maps and than challenge them. Imagine you have first round / second leg where each player can choose his favorite map / faction ( maybe days, weeks before or at season start) against the opponent. It's like a very long tourney.
viewtopic.php?f=2&t=11349&p=116815#p116814

Rating / Ranking:
- 1vs1 rating
- team rating
- ladder ranking
- (arranged team ladder ranking)

Game Types
- automatch option for 1vs1 lader and eventually for arranged team ladder
- maybe automatch option for team games
- custom games ( 1vs1 or custom team games)

Ladder and custom 1vs1 should affect the 1vs1 rating number. Though ladder should have greater impact maybe by factor 3. Arranged team ladder, autoteam match and custom team match should affect team rating accordingly
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Re: FAF Matchmaker

Postby SYSTEM_FAILURE » 12 Feb 2016, 16:11

Dilli, any news on the progress of Match maker
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Re: FAF Matchmaker

Postby Softly » 12 Feb 2016, 16:58

Not been doing any work on it
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Re: FAF Matchmaker

Postby SYSTEM_FAILURE » 13 Feb 2016, 12:51

Too busy winning?
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Re: FAF Matchmaker

Postby Softly » 13 Feb 2016, 13:52

The problem is that each time I want to do some dev, it takes me about 15 minutes to figure out how to make the dev client actually start and then another couple of hours fixing the problem. That's fine if I have a whole day to spend doing development, but it makes putting in small bits of time here and there completely impossible.

Making a matchmaker isn't that hard (the main pain is messing with PyQt UI stuff) so I think I'll wait until the client is a bit less broken before I properly get on with it.
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Re: FAF Matchmaker

Postby SYSTEM_FAILURE » 10 Jun 2016, 14:45

Still no further forward Dilli?
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Re: FAF Matchmaker

Postby SYSTEM_FAILURE » 01 Sep 2016, 11:06

Instead of making silly bots mate, why dont you make match maker?

just a thought
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