v0.428- Added export/import of settings of stratum layer. Also can export/import all stratum layers as template
- Fixed terrain shader
- Fixed water shader
- Rewriten how paths for maps and gamedata folders are set
- Editor now tries to find the paths to maps and gamedata folders. You can always change them in Edit/Preferences
- Removed "settings" button from starting screen (Open map). Moved to Edit/Preferences
- Added smallest MipMap preview for stratum textures in Resource browser
- Resource browser window can now be draged and moved.
- Fixed "select file" windows dialog (used for selecting folders and files)
http://ozonex.pl/fafmapeditor/fafmapeditor_alpha_v0428.zipNow I will work on Props, so next update will have props placement. I also want to create for them similar thing as for stratum layers, to save them as templates and be able to replace prop with other selected prop (from template or resource browser).
For placement i think brush with paint groups should be ok for that. We will create paint group with some settings (water level, slope, exclude from stratum layers), add props to it and paint with brush over terrain. That paint groups can be exported/imported and used for other maps.