by Turkey » 17 Apr 2015, 01:48
What it says on the tin. While I appreciate at least knowing when I'm proxied to somebody as of the last (or second-to-last?) update, I'd like the ability to prevent it altogether. I get that it's there as a worst-case connection if nothing else works, but as an Australian it makes the game lag beyond belief. I would prefer to have no connection to a player and find another game than to get a proxied connection, launch the game and then find it unplayable. (Plus there's the proxy-connection-overriding-direct-connections issue, but even if that were solved I wouldn't always want the proxy server.)