New Taunts

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New Taunts

Postby speed2 » 14 Apr 2015, 17:56

Did you guys noticed Seraphim has no taunts? Well not for a long. I found some files suitable for that. Its ready to go with next patch, to this is more just for informative rather than suggesting :D
And there are not just Seraphim taunts, cause there wasnt that many of them I could use. But I also added more from other characters from FA campaign.

They will be available via chat commands "/number" as you know them.

This is how they sound.



Not all of them are gonna be added, just most. This was the first time Ive heard them so I filtered them after this video. These made it through https://github.com/speed2CZ/fa/commit/8 ... c22c5dc14f
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Re: New Taunts

Postby Ithilis_Quo » 14 Apr 2015, 18:17

we would need some sheet for them all :D

I start love Gari :lol:
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Re: New Taunts

Postby speed2 » 14 Apr 2015, 18:18

Ithilis_Quo wrote:we would need some sheet for them all :D

I start love Gari :lol:

once it is out, I ll put in on wiki
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Re: New Taunts

Postby speed2 » 16 Apr 2015, 10:17

By digging more Im uncovering GPG lazyness. There were more sera taunts on the way, but they didnt finish them :S no voice files.

Code: Select all
# Seraphim 01 / Update: 07/23/2007 / VO Cut
XGG_MP1_650 = {
  {text = '<LOC XGG_MP1_650_010>[{i Seraphim}]: Humanity will not survive.', vid = 'XGG_Seraphim_MP1_04630.sfd', bank = 'XGG_VO', cue = 'XGG_Seraphim_MP1_04630', faction = 'Seraphim'},
}

# Seraphim 01 / Update: 07/23/2007 / VO Cut
XGG_MP1_660 = {
  {text = '<LOC XGG_MP1_660_010>[{i Seraphim}]: Your destruction is inevitable.', vid = 'XGG_Seraphim_MP1_04631.sfd', bank = 'XGG_VO', cue = 'XGG_Seraphim_MP1_04631', faction = 'Seraphim'},
}

# Seraphim 01 / Update: 07/23/2007 / VO Cut
XGG_MP1_670 = {
  {text = '<LOC XGG_MP1_670_010>[{i Seraphim}]: I will not rest until you are destroyed.', vid = 'XGG_Seraphim_MP1_04632.sfd', bank = 'XGG_VO', cue = 'XGG_Seraphim_MP1_04632', faction = 'Seraphim'},
}

# Seraphim 01 / Update: 07/23/2007 / VO Cut
XGG_MP1_680 = {
  {text = '<LOC XGG_MP1_680_010>[{i Seraphim}]: Duty demands that you be destroyed.', vid = 'XGG_Seraphim_MP1_04633.sfd', bank = 'XGG_VO', cue = 'XGG_Seraphim_MP1_04633', faction = 'Seraphim'},
}

# Seraphim 01 / Update: 07/23/2007 / VO Cut
XGG_MP1_690 = {
  {text = '<LOC XGG_MP1_690_010>[{i Seraphim}]: We Seraphim cannot be stopped by one such as you.', vid = 'XGG_Seraphim_MP1_04634.sfd', bank = 'XGG_VO', cue = 'XGG_Seraphim_MP1_04634', faction = 'Seraphim'},
}

# Seraphim 01 / Update: 07/23/2007 / VO Cut
XGG_MP1_700 = {
  {text = '<LOC XGG_MP1_700_010>[{i Seraphim}]: There is no hope for you.', vid = 'XGG_Seraphim_MP1_04635.sfd', bank = 'XGG_VO', cue = 'XGG_Seraphim_MP1_04635', faction = 'Seraphim'},
}

# Seraphim 01 / Update: 07/23/2007 / VO Cut
XGG_MP1_710 = {
  {text = '<LOC XGG_MP1_710_010>[{i Seraphim}]: I have defeated many such as you.', vid = 'XGG_Seraphim_MP1_04636.sfd', bank = 'XGG_VO', cue = 'XGG_Seraphim_MP1_04636', faction = 'Seraphim'},
}

# Seraphim 01 / Update: 07/23/2007 / VO Cut
XGG_MP1_720 = {
  {text = '<LOC XGG_MP1_720_010>[{i Seraphim}]: There is nothing you can do to stop me.', vid = 'XGG_Seraphim_MP1_04637.sfd', bank = 'XGG_VO', cue = 'XGG_Seraphim_MP1_04637', faction = 'Seraphim'},
}
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Re: New Taunts

Postby Hellcat » 16 Apr 2015, 10:50

That's a good news :) ! btw when is the release of the next patch planned ?
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Re: New Taunts

Postby speed2 » 16 Apr 2015, 11:01

Hellcat wrote:That's a good news :) ! btw when is the release of the next patch planned ?

Once this bugs are fixed I think https://github.com/FAForever/fa/issues? ... one%3A3641
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Re: New Taunts

Postby Apofenas » 16 Apr 2015, 12:33

I think one day, we could have tourney, where the main prize is to became a face and voice of some new character's taunt.
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