partytime wrote:It's a good idea. Another thing that would be nice is if you could set a point in the queue that infinite repeat starts.
For example I could set the queue to be a transport then [start repeating] and five fighters and a scout
I don't want to repeat the transport but I want to be able to set up my queue all at once without waiting for the first unit to finish building
Party time. This behaviour is currently achievable if you have two or more factories. To achieve the results you should do the following:
Air Fac #1: 1 Scout, 5 Interceptor, (set waypoint/patrol route), repeat button
Air Fac #2: 1 Transport, assist Air Fac #1.
This way, all your factories will spam units. With no idle time. But you maintain the ability to build one off units. Lets say, for example, your requirements changed, and you needed a limited run of T1 bombers. You could tell Air Fac #2 to build the bombers (without repeat). So as soon as it is finished it will resume fighter production.