Apofenas wrote:T2 subs have no point in this game.
Wat
ColonelSheppard wrote: something you can spam if you dont want to bother with ... T2 navy and rather focus on something else.
^^ This. Subs are great for spamming at a relatively low cost, without all the expense of a surface navy. On a map like White Fire, for example, they are great for supporting a teammate who is going hard naval without having to fully invest in a navy yourself. In order to counter subs your opponent is going to have to expend more resources on anti-naval, while still maintaining a powerful surface presence to counter your opponent's surface navy.
Yes, destroyers are, by and large, more effective at anti-submarine warfare than subs. But subs require specialized airplanes to attack them and cannot be damaged by standard defenses. Forget other navy, you can ward off destroyers with land units, hover units, point defenses, T2 artillery, gunships, bombers, torpedo bombers, even tac missiles and the ACU's overcharge! But you can only easily destroy attacking subs with torpedo launchers and torpedo bombers, both specialized/expensive units.
Even if destroyers can usually beat subs mass-for-mass, they also require careful attention and escorts (cruisers, stealth boats, hover flak, shield boats, etc.) to be really powerful. Subs don't require any of that, so they're better for combined air/naval operations than a surface navy would be. Force them to use only their destroyers' AA and torp DPS, and 'waste' the surface DPS. Then they have to build cruisers, which have
NO way to combat subs, and you're on the way to winning.
If you're winning naval already then Subs probably aren't all that useful, but you can always ctrl+k and reclaim them.