Hi i think the air transport can be improved to help factions like UEF and cybran and water Maps a bit more. My problem is that i tested the use of transports a lot lately and i think there should be added another kind of use to make them times more easy to use. So far if you want to create bridges over small waters you need to built a transport and make the start and the end (ferry). You can add planes to it they will assist this spot. BUT if this first plane is destroyed which happens very very easy as we all know especially on small maps you have to rearrange the ferry all them time. Your tanks lose the orders and dont collect somewhere just stand next to factory etc.
I see several ways to make this more easy:
1. The transport planes can do patrol order. If you can add the ferry order to all the land units and factories so they will go to a point and wait there and if a transport plane is in patrol range (can be shown like the ring of aircraft carriers for repairing planes) then automaticall a transport on patrol will come and deliver. No need for 1000 times renew the ferry after the transports are destroyed, just add them to partrol oder of interceptors.
2. The more simple version of No.1 is to add it simply to land factories so you can create at least somehow permanent transport lines.
3. Make the ferry oders permanent so they are not deleted after the trans planes die and transport planes with patrol oder in the range of the starting points will take it automatically if there is waiting somebody. (deleting can be added like the markers can be deleted with ctr + shift)
4. Add the ferry oder to air factories and all other planes then transport will handle it as a patrol order. But this would be still way worse than the first solution since when all transports are destroyed the factories and tanks lose their orders.
I think such a thing could make maps like four courners and dark heart times more easy for UEF and cybran players because it is to much clicking arround needed to settle trans atm and i think in general huge drops and ferry lines are underused.
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I added here a picture which shows that all land units have a free spot for the ferry symbol. The code of the ferry would be the same for tanks and transports. The only change is that you have to tell the ferry routes that the transports on patrol will come and if there is none it is not an unhandled exception but simply waiting time for a not existing transport.