making Titans OP.

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making Titans OP.

Postby Gerfand » 11 Nov 2013, 02:11

Titans are a good t3 raider, but I am suggesting to make it be a bit stronger,
like make it be to a loyalist what a obsidian is to a sera t2 bot:
Less range, more dps and armor.
...
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Re: making Titans OP.

Postby da_monstr » 11 Nov 2013, 03:02

UEF already has a unit in the T3 land that acts exactly like what you desscribed; it's called the Percival.
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Re: making Titans OP.

Postby Nombringer » 11 Nov 2013, 03:44

It would be interesting to give it very short range, and increased ROF though
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Re: making Titans OP.

Postby Gerfand » 11 Nov 2013, 18:34

da_monstr wrote:UEF already has a unit in the T3 land that acts exactly like what you desscribed; it's called the Percival.


NOPE, pecies have range and almost no speed;
What i mean w/ titans is like:

-20 range
- +200 in shield
- 200DPS

W/ the upcoming patche

-only a bit more dps.
-range still on 20
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Re: making Titans OP.

Postby Stefan » 11 Nov 2013, 19:09

Gerfand wrote:Titans are a good t3 raider, but I am suggesting to make it be a bit stronger,
like make it be to a loyalist what a obsidian is to a sera t2 bot:
Less range, more dps and armor.

What about no? You don't have to change every unit the game...most of them are fine including the titan.
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Re: making Titans OP.

Postby FireMessiah » 11 Nov 2013, 19:25

Stefan wrote:You don't have to change every unit the game.

someone who shares my mentality on FA adjustments :)
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Re: making Titans OP.

Postby Gorton » 11 Nov 2013, 20:13

I'd challenge "the titan is fine" and replace it with: the titan is a bad unit. But that's ok since percies <3
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