SC-Account wrote:1.
Can't chat with team.. bad.
2.
Possible but would require editing all maps for another slot..
1. False. Any observer can abuse (what is actually a bug). They can click on any chat text and have the chat window open. They can then change the coversation target to their team mate. They cannot initiate a conversation, but they can continue one...
There was particular abuse of this feature in GPGnet. It was the "Obi-Wan Kenobi" exploit. Because a dead player would revert to oberver mode and see everything. If they gave all their stuff before they died. They could tell their surviving team mate exactly what the enemy was doing, without fog of war. Which meant that the combined economy of both players could be controlled by one player, under the effective direction of the other. Which was of course game breaking.
2. Having to watch a game in observer mode after having died is a very frustrating experience. I don't know why anyone would enter into this by choice.
3. There is absolutely no reason why a player in a team game couldn't adopt this role. There is nothing saying that 4 separate bases MUST be controlled by 4 separate players. E.g. I am playing the air position on Seatons Clutch, but the front player is higher ranked and much better at air micro. His army is also land-locked, because, the middle game has moved to static base warfare and his micro is under-utilised. Of course, once the air base is operational, it doesn't actually need much micro. So I give my air factories over to the front player, and get my engineers assisting them. Now my eco is fully utilised at making ASF, but those ASF are in the hands of the better player. Who also has better siduational awareness, because they are fighting directly over his base... Which then liberates my attention to gather intel, and focus on the strategic gameplan and other micro intensive activities, like eco whoring, drops, reclaim missions, strategic warfare and snipes.
Considering the number of games I have lost because of bad intel... I'm thinking one player completely devoted to intel, SMD construction and specialist tactics, is actually not a bad idea!