A suggestion about player skill display!

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A suggestion about player skill display!

Postby prodromos » 04 Apr 2013, 00:45

It would probably be useless to me and more experienced players than me, but good overall for the community.
Make it so that the player score appear with a color as a symbol for the probability he/she is of the displayed score:
Eg. Red if. 90-100% orange if. 80-90% yellow if. 70-80 etc.

Maybe this will save the newcomers from joining games with way stronger players than they suspect to save them from unnecessary frustration!:

That's all folks, thank you for spending the time reading my suggestion.
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Re: A suggestion about player skill display!

Postby TartarusMkII » 14 Apr 2013, 17:22

I am not 100% sure, so maybe someone with more knowledge can tell you in more detail, but I do know that when the system is not very sure of someone's skill, their number appears darker in the lobby. White is 'sure', grey is 'unsure', and dark grey is 'not at all sure'. This happens when players have very few games played.
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Re: A suggestion about player skill display!

Postby Ze_PilOt » 14 Apr 2013, 17:31

You are right.

Red/Green was dismissed because "red" give the wrong idea (hey don't play with me ever !).
So we went with more readable/less readable.
Nossa wrote:I've never played GPG or even heard of FA until FAF started blowing up.
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