setting voice notifications on orders

Moderator: keyser

setting voice notifications on orders

Postby Golol » 28 Mar 2013, 18:33

Thats another idea that could be pretty cool but not easy to do.
I just realized that many professional players often forget about things.
Is it a lab in the enemies base or a nicely prepared drop that loses its advantage because the units just sit where they've been dropped without doing stuff.
So i think it would be pretty useful if you could for example hols shift (to see the orders and waypoints) and then do something (like clicking on a waypint with rmb while b is held down) so the order gets marked.
As soon the order is fullfilled a voice notification says something or the point gets pinged or both.
Sometimes games are even lost simply because players forget something so this could be pretty cool
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Re: setting voice notifications on orders

Postby MushrooMars » 01 Apr 2013, 18:05

What would be really nice is if there was a unit verbosity option like in TA. What would be especially cool is something like this for Control Groups. And named units.

>Control Group 1 has been dropped successfully
>Dragon Fly is coming under critical fire
>Control Group 2 has eliminated all targets
>The Flying Donut (CZAR) has reached maximum transport capacity

These notifications would only happen while in strategic zoom, and when an event happens off-screen while zoomed in.

A good place to put these notifications would be over the power dash, and it would expand and collapse automatically.
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Re: setting voice notifications on orders

Postby Golol » 02 Apr 2013, 01:46

the sound output will be complicated with the names.
people will give things retarded names that the voice cant properly say :D
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Re: setting voice notifications on orders

Postby MushrooMars » 02 Apr 2013, 04:16

Only the text will say unit names. The voice would just say 'CZAR' instead of Flying Donut.
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