well, I think the idea I had is not applicable for all users. If an "auto-join" script connects you to the faforever teamspeak while the game is starting you can have the case people are already inside another teamspeak server with some other friends... they will be immediately disconnected from their server.
better and easier solution maybe (if people really need this -.-):
the host can decide if he wants to enable teamspeak and the ts server he wants to use is shown as link under the game title.
Everyone who wants to participate can click on the link of the ts server and join it.
the parameter screen if you create a game as a host shows the option to enable teamspeak and/or a input box for an own server (for example under the game title). Or make it automatically like above mentioned - let people connect through this to the faforever ts server in a gameID-channel.
But really
!? Who needs this? If one is not able to communicate in the gamelobby and ask people to join ones teamspeak server - one is not able to communicate anyway (or too lazy) ...
but the teamspeak address of faforever could be advertised maybe somewhere on the find game site.
Or put it directly under the featured mods list - so people can click on it and connect with the server.
don't let us force and annoy pilot with this irrelevant things guys
look forward to the galactic war!