Skip Forward on Replays

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Skip Forward on Replays

Postby Spy_Emanciator » 21 May 2020, 20:52

Hey it would be great to not have to sit through 10x games to watch a 10 second interval at the end of a 1 hour game.

Please add a skip to time feature so we can analyze WTF ending replays without losing play time.

Thanks,

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Re: Skip Forward on Replays

Postby speed2 » 21 May 2020, 21:52

Thats not possible, the game has to rerun all the commands.
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Re: Skip Forward on Replays

Postby ZLO_RD » 22 May 2020, 09:31

There is a way to make speed more than 10x, but it will be limited by your CPU.
There is also "pause replay at a time" UI mod that allows you to set time you want game to pause and then you can do something else while game is going
http://www.youtube.com/user/dimatularus
http://www.twitch.tv/zlo_rd
TA4Life: "At the very least we are not slaves to the UI"
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Re: Skip Forward on Replays

Postby LabPunk » 10 Jun 2020, 21:05

The replay files log all the commands that players give in a game, not the positions and momentum of all projectiles and units. There's no "state of the game at min x" in the save files, so this is impossible. Your best option is to run the replay at maximum speed.
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Re: Skip Forward on Replays

Postby Spy_Emanciator » 12 Jun 2020, 00:39

it is possible to render all the previous commands to a launch point it just needs to be built.
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Re: Skip Forward on Replays

Postby Endranii » 12 Jun 2020, 08:34

Then do it.
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Re: Skip Forward on Replays

Postby Katharsas » 12 Jun 2020, 14:59

Spy_Emanciator wrote:it is possible to render all the previous commands to a launch point it just needs to be built.


aka a save file for replays
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