3712 ongoing development thread

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Re: 3712 ongoing development thread

Postby keyser » 15 Mar 2020, 16:37

The list have been updated, please test the Develop mod if you have some time.
We have already a good amount of PR, so you can expect a patch coming on soonish.
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Re: 3712 ongoing development thread

Postby LabPunk » 15 Mar 2020, 20:56

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Last edited by LabPunk on 16 Mar 2020, 01:43, edited 1 time in total.
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Re: 3712 ongoing development thread

Postby keyser » 15 Mar 2020, 21:04

i think you are talking about balance changes, this isn't the topic for this purpose. Here we only fix game bug / add new feature to the game.
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Re: 3712 ongoing development thread

Postby Farmsletje » 15 Mar 2020, 23:36

Really glad to see the simspeed improvements. Sounds very nice
FtXCommando wrote:
need to give him some time to blossom into an aids flower
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Re: 3712 ongoing development thread

Postby rotik » 16 Mar 2020, 22:07

After the last update, it freezes up, even playing with a laptop or online. before that it was a good bad update. return as it was Please
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Re: 3712 ongoing development thread

Postby speed2 » 16 Mar 2020, 22:13

rotik wrote:After the last update, it freezes up, even playing with a laptop or online. before that it was a good bad update. return as it was Please

viewforum.php?f=3
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Re: 3712 ongoing development thread

Postby rotik » 16 Mar 2020, 22:37

viewforum.php?f=3[/quote]
what is it?
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Re: 3712 ongoing development thread

Postby rotik » 16 Mar 2020, 23:26

I solved the lag problem by deleting the faf with the trail cleaning program revo unistaller, installed the faf again and all is well, sorry for bothering
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Re: 3712 ongoing development thread

Postby Sir Prize » 17 Mar 2020, 09:38

PhilipJFry wrote:if you want it to get merged faster then pls help testing
i don't have a 4k monitor so testing it on my end is not great...
i can still do basic tests to see if stuff breaks but not as much as i'd like to

keyser wrote:The list have been updated, please test the Develop mod if you have some time.

Thanks, have been testing now, almost like merging changes into FAF Develop to get them tested is the point of the mod and why I suggested it...

Couldn't break anything with the scaling with a mod-free sandbox, UI mod-junkies like me will just have to wait for some stuff to be updated before playing in 4K as some of them broke, nbd.

Not a big deal but any reason the Eye of Rhianne has been left out of #20? I see it's not listed and indeed is still draggable. Obviously this fixes an issue with radars/sonars, but stealth and Soothsayer were included so...
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Re: 3712 ongoing development thread

Postby keyser » 17 Mar 2020, 15:09

Sir Prize wrote:Not a big deal but any reason the Eye of Rhianne has been left out of #20? I see it's not listed and indeed is still draggable. Obviously this fixes an issue with radars/sonars, but stealth and Soothsayer were included so...


it's because Eye of Rhianne works differently. All the other sensors display a ring around them where their ability is applied. Thus having 2 sensors next to each other isn't useful. For Eye of Rhianne, some people might want to spam some of them with drag move and them use them to spy several spot of the opponent side at the same time.
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