Add units to queue that are not repeated

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Re: Add units to queue that are not repeated

Postby UnorthodoxBox » 12 Oct 2019, 06:44

Quant wrote:In zerok, if you hold alt while building a unit, it will only get built once and get put next in queue. Rest of infinite queue stuff just stays and resumes after the single-time queue finishes.

Possible to implement in FAF?

That could possibly require engine changes, which are either super hard or impossible to make
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Re: Add units to queue that are not repeated

Postby nine2 » 02 Nov 2019, 06:00

C-Star wrote:Already done in UI Party: i dont get how this is solved there..


yeah you are correct, ui party does not solve this
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Re: Add units to queue that are not repeated

Postby estraNicole » 26 Feb 2020, 12:40

can I somehow vote for this feature? It is the one little thing that annoys me the most at the beginning of a game, when you have only one factory, or mid game when only one factory is T2 or T3 and I just want the first new-tech engineers or transports out. Once there are several factories on same tech level, I can easily star-assist the main fac and the support factories all are effectively the non-repeat-queues, but would be sooo nice if no need to rely on that.

My idea on this, if it would it be somehow possible, is to have instead of the repeat button some form of repeat separator inside the queue, like:
unit1, unit2, unit3, repeat-separator, unit4, unit5, unit6
so units 1-3 get built once, units 4-6 on endless loop. by dragging units before or after the repeat-separator, you could then decide whether it is a one-time-build or not.
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Re: Add units to queue that are not repeated

Postby MrTBSC » 01 Mar 2020, 22:34

wait, i thought it´s possible to priorityqueue single production orders for factories on repeat

it´s definetively a thing in PA and openRA
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