3708 ongoing development thread

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Re: 3708 ongoing development thread

Postby keyser » 14 Oct 2019, 12:09

Edited the list of PR.
The patch taking longer to release because we are testing the new exe on the "FAF develop" featured mod.
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Re: 3708 ongoing development thread

Postby keyser » 19 Oct 2019, 13:52

updated list, we will proceed to the patching today.
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Re: 3708 ongoing development thread

Postby PhilipJFry » 19 Oct 2019, 20:57

https://www.faforever.com/2019/10/game-patch-3708
patch is now live

you may still post feedback regarding any changes made in this patch

we reverted the PR that was supposed to fix the invulnerable units bug since nobody was able/available to fix it
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Re: 3708 ongoing development thread

Postby Shai--Hulud » 19 Oct 2019, 22:11

thanks for all the work. =)

the update breaks the e storage icon of the Advanced Strategic Icons mod - the yellow outline of the estorage icon is gone now

EDIT: Why is the changelog you get to see when you host/join a hostet game the first time after the update more detailed than the one on the "What's new" tab? permanent links should contain all the changes (entire changelog) instead of the hottest new features...
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Re: 3708 ongoing development thread

Postby speed2 » 19 Oct 2019, 22:19

Shai--Hulud wrote:thanks for all the work. =)

the update breaks the e storage icon of the Advanced Strategic Icons mod - the yellow outline of the estorage icon is gone now

Report it to the mod author, the icon is renamed. Should be an easy fix.
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Re: 3708 ongoing development thread

Postby keyser » 19 Oct 2019, 23:56

EDIT: Why is the changelog you get to see when you host/join a hostet game the first time after the update more detailed than the one on the "What's new" tab? permanent links should contain all the changes (entire changelog) instead of the hottest new features...

there is a link in there

also you can click the version of the patch in the lobby, you will get the complete changelog once again.
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Re: 3708 ongoing development thread

Postby ____ » 20 Oct 2019, 00:08

This new sera shader looks absolutely terrible. All units look extremely washed out now and it is really hard to get used to it. Why was this even changed to begin with? I never had any problems with how sera looked, and I don’t know anyone who even cared about it.
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Re: 3708 ongoing development thread

Postby keyser » 20 Oct 2019, 00:17

Zockyzock:
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Re: 3708 ongoing development thread

Postby Farmsletje » 20 Oct 2019, 00:31

PhilipJFry wrote:13 - Curated maps button - adds a button to the lobby that directs the user to the curated maps thread on the forum

It's probably better if things like this are synchronized because the post that is linked is still a place holder. New features will probably see a higher activity of being used right after they were added so it's pretty important that they are working properly at that time.
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Re: 3708 ongoing development thread

Postby keyser » 20 Oct 2019, 01:02

Farmsletje wrote:
PhilipJFry wrote:13 - Curated maps button - adds a button to the lobby that directs the user to the curated maps thread on the forum

It's probably better if things like this are synchronized because the post that is linked is still a place holder. New features will probably see a higher activity of being used right after they were added so it's pretty important that they are working properly at that time.

it's true, we lacked of coordination with M&M team on this one.
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