Cant you easily guess if the t4 is air or land based on movement speed? Ive never had any problems with this, neither do i know anyone who has.
Letters seem like a very ugly 'solution' btw
Forged Alliance Forever Forums
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FtXCommando wrote:
need to give him some time to blossom into an aids flower
JoonasTo wrote:Oh you are right, didn't even realise there's a different icon for bomber from other high-altitude air units. That's a good example of why the difference in shape needs to be big enough to make a difference. Bomber shape is clearly not recognisable enough since I haven't caught onto that in two thousand games. We need to avoid a similar problem with amphibious icon.
"The icons are the same size regardless of map size so we don't have to worry about the map size being an issue."
Anihilnine wrote:hey biass, its a bit hard to do everything at once but if you want to perfect the world go for it
Petricpwnz wrote:biass on his campaign to cleanse and remake every single map of FAF because he is an untolerating reincarnation of mapping hitler
JoonasTo wrote:I use movement speed as well but we have thousands of games. I can tell all air units apart from speed on the radar as well and I'm sure you can too. New players don't have this sense so they have to rely on more easily recognisable patterns though.
We can also tell what land experimental it is because of what factions were against and the speed, new players can't. For that reason an ugly solution might be a good solution if it doesn't mess with other icons.
FtXCommando wrote:
need to give him some time to blossom into an aids flower
Petricpwnz wrote:biass on his campaign to cleanse and remake every single map of FAF because he is an untolerating reincarnation of mapping hitler
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