Intel...ligent targeting

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Re: Intel...ligent targeting

Postby keyser » 05 Mar 2018, 17:45

we tried to fix this already. It's not possible, or either make really bad side effect (EQ did have this code at some point iirc)
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Re: Intel...ligent targeting

Postby PhilipJFry » 05 Mar 2018, 18:35

the fix was in the game for almost a month in 3652 but it got reverted with 3654

some unfortunate side effects and nobody with the time/skill to iron them out i guess
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Re: Intel...ligent targeting

Postby Tagada » 09 May 2018, 09:56

I think that this change wouldn't be too good mainly duo how attack move works. Imagine that you have scouts over late game base where there are lot of sams all around. You are trying to kill enemy Acu
or w/e with strats & t4 bombers. You need to micro both types of bombers and screen properly with your asafs. Now imagine that you also need to keep scouts overhead which is nearly impossible cause they get killed immidiatly. If you will lose sight of the target then your bombers will attack some random structure on the way there.
Last edited by Tagada on 10 May 2018, 12:32, edited 1 time in total.
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Re: Intel...ligent targeting

Postby ZLO_RD » 09 May 2018, 12:10

WhoIsThisNoob wrote:I think that this change wouldn't be too good mainly duo how attack move works. Imagine that you have scouts over late game base where there are lot of sams all around. You are trying to kill enemy paragon or w/e with strats & t4 bombers. You need to micro both types of bombers and screen properly with your asafs. Now imagine that you also need to keep scouts overhead which is nearly impossible cause they get killed immidiatly. If you will lose sight of the target then your bombers will attack some random structure on the way there.


buildings will be targettable even if you have no vision or no radar.
Edit: you just have to scout once
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Re: Intel...ligent targeting

Postby Tagada » 10 May 2018, 12:38

I meant Acu sorry
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