Hello everyone,
Probably not the first time, probably not the last time there is a topic about globalrating (not ladder rating 1v1).
I was wondering.. I have read people talking about this and I've also seen this feedback, which makes me think people want it :
https://feedback.userreport.com/7a3715d ... dea/131161
The idea is simple : Instead of showing a number for your rating in team games, show a rank.
If this idea was ever implemented, would it be added ? Is it approved by the community and waiting for a dev to work on it ? yes/ no ? What is the state about this ?
And, what would be the names of the rank? what would be the point required to change to another rank ?
for example :
-10000 // 400 // 800 // 1200 // 1400 // 1600 // 1800 // 2000 // 2200 // 2300 // 2400 // 2500 // 2600
There should also be an indicator of the derivation, but what kind of indicator ? And what are the differents "ranks" for it ?
Cons :
-less competitive team games (you won't try to gain 50 points but instead to earn a rank, which, I guess for competitive players, is less interesting)
Advantages/why :
-less competitive team games (new players will be less likely to be afraid to play a game (oh, it is just a rank), may bring a bit more players, maybe, and also people just want to enjoy the game, I heard one saying he got a friend which went to steam instead of faf to get a "chill game")
-maybe (small chance ? ) of getting more different maps instead of the usual rohan/thermo/seton since they will be more willing to play maps they are not used too or haven't even played (I hope !).
-Global rating is, not really accurate for team games (I know it is not the goal of it, just a tool to help balance games, I'm more into hiding rating or not showing as much), so there is no meaning to be that precise by showing a difference between a 700 rated player and a 800 rated player, it feels like giving false information, of course there is derivation(deviation? dunno the term) to take into account too)
-from someone else : People will stop playing custom teamgames for points, it will allow to see more social mixity between good and less good player, and it will be more friendly to newcomers or returning people
In the end it would be the first step toward fixing rating in team games.
Not talking about the other ideas (team matchmaking, rating different depending on the map, team matchking with rating showed and "casual" games with hidden rating, % showed in team games differently (a text instead of a number))