i did not have any problems with the f1 menu. i had problems the first time i wanted to try your mod: then i could not press alt+f2 anymore (the cheat windows did not open anymore). i am not sure it was because of your mod, though. the second time i did not have any problems with alt+f2. if others experience the same problem it is worth looking into it, but not right now!
I don't know of any reason why this mod would affect the UI operation. If you can post a game long though, then I can try to track down the problem.
i also noticed that there is no sound "strategic launch detected" anymore. at least when i fire one of my nukes. is this done on purpose? maybe it is the default behaviour and i have not noticed that before, but this sound should definitely be there for all enemy players...
Regarding the "strategic launch detected" sound, AFAIK that only works in multiplayer. If you're testing this in skirmish mode with AIs, that should be the expected behavior. If you were using it in an online game though, post the game.log and I'll see what I can figure out.
the ping appear to be timed though. it was not affected by simspeed. if you cannot make the ping disappear when a nuke hits the spot, then try to have the timing as now, but read the time from the simspeed inicator ingame.
I did notice the issue with the display time. However, this happens with all pings. The folks at GPG didn't sync the ping times with the sim speed. It might be fixable, but if it's not a problem for the rest of the pings, I don't see why it would be an issue for this one.
when uninstalling your mod (deleting the 3 files) and restarting FA the alt+f2 command does not work anymore
That's really weird. If you've removed the mod files, it should be gone. Go ahead and send me (you can post it here or PM it to me if you want) the log file, and I'll take a look at it.