I don;t know whether it would be better to put it here or on the beta balance forum, but I'll put it here until it gets moved.
Is there a way to change the end-of-game score graphs from a linear scale to a logarithmic scale? The point of the graph is to see how each player has done in the game so far compared to the other players at any point in the game. However, the score for each player increases exponentially, not linearly, so if the game goes long enough that players are racking up 300k points or more then the graph becomes so compressed that you can't tell each player's scoreline apart from everyone else's at the beginning of the game where the differences in player score my be a couple hundred or a couple thousand points. All of the lines just merge together into one blob at the beginning and the only useful information is to determine who ran away with score in the game at the end, and can't see who contributed the most early on. The colored background showing the ratio of each player's score relative to time helps, but it can be hard to see who has more when the players are close in score. It also isn't ordered.
I believe this can be fixed by changing the score screen from a linear graph to a logarithmic graph, where each successive unit of height represents a ten-fold increase in score. This type of graph would still show how each player's score increased over time but would also better show how each player's score relates to every other player's score at the beginning of the match as well,where the differences are much smaller.
I realize that many people here don't even look at that screen, but I think it can be a small thing to do to improve the experience for people who do, such as myself.