Hello everyone again!
This time I have a suggestion about TML. We all know how we have to micro manage them, sometimes select multiple targets for multiple TMLs. That takes the precious time. We all also know that when a bunch of TML is selected, you can select ONE and only one target for the whole group. Aren't you tired of that? I mean, TML have better range than stationary artillery but still... Range doesn't fully compensate the necessity of micro. TMLs can't hit a moving ML or GC or often even a Fatboy.
So, I suggest to add an option of using 3+ TMLs with at least 3 missiles each to target an area. Like a separate command for TML only that functions when 3 or more TML are selected. And the area that can be hit is to be determined by the amount of TML present. And by how are they arranged. Say there are 6 TMLs in a 2x3 rectangle. Each TML has 3 missiles. And what happens is that all 6 TMLs shoot out 6 missiles that fall on 6 random spots within the designated area. Then the missiles go again, second time at random spots, and again, 3rd time. No more than 3, because that'd allow some people to crack even the toughest possible defenses - TML still does pretty good damage. But this tweak would allow to not waste missiles trying to hit an individual T2 tank or T3 bot and wasting the time that unit stands still for micro.