Suggestion: Two map pools for ladder, usage based on rating

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Suggestion: Two map pools for ladder, usage based on rating

Postby Sovietpride » 25 Jan 2016, 15:30

Off the back of yesterdays podcast on making the community more accessible, it was mentioned to me in a chat this morning that the current map pool is very noob-unfriendly.

I'll throw this out there: I enjoy hard maps. I like the current map pool, with its lack of maps like winter/summer duel, etc.
I imagine that the types of maps in the current pool also appeal to the higher level players.

However, let's think about this from the point of view of a new player who wishes to use the ladder.

My first map on ladder was Loki. I dont know about you, but when i got it i was all "eh?"
And then after that twin rivers.
And then after that vya-3.

Now throw in some others like cross-fire canal and bermuda locket, and it isnt hard to see why it can quickly get frustrating and overwhelming. Even for seasoned players, large maps are mentally fatiguing. And they already know how the game works. How is a novice ever meant to learn or enjoy the experience?


Instead of dumbing down the pool, i wonder if it possible (coding wise) to allow lower level players/novices to use a seperate, "easier" pool?
And by easier pool, i imagine - smaller maps, less multitasking/apm needed?



TLDR: Current map pool for new players is like being thrown in the deep end of the pool with a deflating band aid. You either learn to swim fast, or forever plummet to the depths until someone is kind enough to show you how to swim.
Last edited by Sovietpride on 25 Jan 2016, 16:23, edited 1 time in total.
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Re: Suggestion: Two map pools for ladder, usage based on rat

Postby theeggroll » 25 Jan 2016, 15:56

I agree wholeheartedly to this, common counter arguments will include that if someone wants to play competitively, they should be able to do it on those maps etc. I honestly don't understand why something like this hasn't been agreed upon as a good idea for new players. I enjoy the big maps myself but after playing a couple of the harder ones in a row I often find myself pretty mentally worn out, and I (kind of not really) know what I'm doing, whereas new players probably don't even know where to start. Please please please implement this
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Re: Suggestion: Two map pools for ladder, usage based on rat

Postby Morax » 26 Jan 2016, 17:07

I've been a big proponent of separating ladders into to two classes for quite some time. It's a phenomenal idea.

Anyone have any idea when the server update is coming, if at all? I heard that one person in the team of 3 just gave up and I'm wondering why 1 of the other 2 hasn't just resumed work on it...

0 donations from me until this happens.
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Re: Suggestion: Two map pools for ladder, usage based on rat

Postby Softly » 26 Jan 2016, 22:51

Morax wrote:0 donations from me until this happens.


None of the people who have done dev have done it for money, the donation that makes the most difference now is time.
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Re: Suggestion: Two map pools for ladder, usage based on rat

Postby speed2 » 26 Jan 2016, 23:02

I think this is already fixed in Equilibrium
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