Question for all the modders and coders out there:
Would it be easier to use a modern RTS game engine that has mods enabled to make FAF rather use the old engine?
I know this means mapping, modeling, etc, but the base engine is the most difficult part of the game, is it not? I mean, imagine making FAF in a game like Company of Heroes so long as the "strategic zoom" is possible...?
Am I dreaming too much?