NodCommander wrote:ZeRen wrote:NodCommander wrote:Hello!
I had two suggestions, I am not sure if it has been discussed already or not but here it goes:
Change the strategic icon for the Mantis, just like it was done for The Brick and Percival. Why? Because early game it can be hard to tell what unit is what between Hunters and Mantis.
Secondly. The ACU management improvements that comes with the new version of the "Notify" mod really seems like general game polish. You know, like, being able to queue up upgrades or buildings after an upgrade. Why not add this, without the notification stuff?
There might have been one more thing I thought of, but I do not remember it at this point... I will get back on it if I remember it!
you can change it your self, there is a mod Advance strategic icons, if you dont like neither vanila nor ASI you can make your own( like I did
)
I would but I know absolutely nothing about modding the SupCom enginge or FAF.
for this you dont need any modding skill (only if you want make your own icon you need basic of doing grafic-GIMP is perfect for start)
I
uploaded ASI file, just put it into:
C:/programy files(this is hiden folder, make it show in options) / FAForever(or something like that) / gamedata(right in this folder)
now run game and test it
// pretty much all icons are changed from vanila, icons I made in this file are for MEXEs,Engies,Power gens,SMD and maybe few more - the rest icons I didnt make
/// you can edit the filem, just extract by 7zip (you need this one), after extraction you can change and delete all icons you dont like(the game will use vanila ones) and then pack it again (use 7zip, choice zip format, change name to "Advanced strategic icons.nxt" and that should be it
//// dont know how is it with manta-LAB icon but you can try this and maybe change as you want
btw, GIMP and photoshop need some addon to open icon pictures, I can upload it for GIMP if you want, dont have it for photoshop though