What if planes could not shoot up?

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What if planes could not shoot up?

Postby mirroredwang » 29 Nov 2015, 20:25

Patrolling becomes a necessity (and therefore subtle buff to airstaging usage) as A2A units could be surprised on the ground.


Also what was the reason air got the HP buff compared to vanilla? If i catch my opponents planes landed with my tanks, shouldnt my tanks oneshot them?
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Re: What if planes could not shoot up?

Postby zeroAPM » 30 Nov 2015, 19:12

For the latter question: people were sniping CZARs with TML
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Re: What if planes could not shoot up?

Postby mirroredwang » 01 Dec 2015, 22:09

-_-
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Re: What if planes could not shoot up?

Postby da_monstr » 01 Dec 2015, 23:01

Correction: a single TML missile.
Peace through superior firepower.
[Total Biscuit, comparing FA to SupCom2] "The scale and the sublime nature of the economy was ruined with Supreme Commander 2, which I absolutely despised. Oh god, I hate that game so very much."
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Re: What if planes could not shoot up?

Postby mirroredwang » 04 Dec 2015, 16:49

Just float some mobile shields with transports in front of it :P
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Re: What if planes could not shoot up?

Postby Rudolph'sRedNose » 04 Dec 2015, 16:53

hmmmm, can loyalists deflect tml from transport....?
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Re: What if planes could not shoot up?

Postby speed2 » 04 Dec 2015, 20:05

Rudolph'sRedNose wrote:hmmmm, can loyalists deflect tml from transport....?

No, weapons are disabled on a transport
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Re: What if planes could not shoot up?

Postby Rudolph'sRedNose » 04 Dec 2015, 21:06

Damn. Was hoping i could end up on one of your videos as the pioneer of the counter billy face proximity ghetto trollship.
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