Promote development of faf

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Promote development of faf

Postby Softly » 05 Nov 2015, 02:28

I think replacing the front page with this would help:

Website proposal.png
Website proposal.png (643.72 KiB) Viewed 3244 times

Since I heard we need code and all.



More seriously something needs to be done to promote the idea of code contribution, and give people the tools with which to make it happen (neither of which I think is done well/at all right now).
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Re: Promote development of faf

Postby DeimosEvotec » 05 Nov 2015, 11:44

Don't we have a whole forum section for that?
viewforum.php?f=45
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Re: Promote development of faf

Postby Softly » 05 Nov 2015, 19:26

Yes, but the high volume of throughput on that forum is notable by its absence.

There is no sticky on how to contribute, and the last post in a thread about client development is over two months old and is for an unofficial client that is being made because the official one is getting updated about once a year.

Also the forums are definitely not a good place for things we want people to find, some front page space should definitely be allocated for these type of things.
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Re: Promote development of faf

Postby Nanotech33 » 05 Nov 2015, 19:36

8/10 - Needs more COLOURS
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Re: Promote development of faf

Postby Nanotech33 » 05 Nov 2015, 19:37

Also, i do agree that more needs to be done to promote the development of FAF so +1
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Re: Promote development of faf

Postby yorick » 07 Nov 2015, 15:28

it might not be entirely on topic, but from my experience the barrier of entry to start contributing to the client seems rather high. when i tried to get the client running from source, but i ran into so many errors/problems that i gave up.
a "howto run the client from source" topic certainly would be useful ( for me atleast ;) )
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Re: Promote development of faf

Postby Softly » 07 Nov 2015, 22:13

This is very on topic, README for client needs much updating!

In the meantime I'm happy to help anyone who wants to set up the client code.
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Re: Promote development of faf

Postby d-_-b » 16 Nov 2015, 07:38

halp me get this set up! (like have a working client cloned from source)
i can python and c++ (mostly, i can do other things php,js... etc but these mainly, although the pyQT stuff not so much)

i was reading earlier today to see if there was a way i could query the db client server to get rating information by poking some json at it, for a bot, but it took a while to even find where the server request methods actually are... there is stuff spread around everywhere...

I dont know lua (it doesnt seem that complicated, just not familiar with all its syntax) but the structure of how the faf mod and the game mods/hooks etc... but i imagine i could do some useful work on the client as it seems mostly development effort is focused on the game patches itself.

so if any client or server work needs done i can probably do that
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Re: Promote development of faf

Postby madformuse » 16 Nov 2015, 10:46

Sheeo's done a lot of work recently to help people get a development environment up and running.

I may document is properly at some point but if you install vagrant and get a local copy of the code it is possible to set up a complete vm environment including all dependencies with the command "vagrant up".

I found it extremely difficult but using the new method I helped a non-technical person set up a way to run the python in no time.

You should check it out (on the develop branch)
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Re: Promote development of faf

Postby briang » 19 Nov 2015, 05:59

I wish there was some way we could compensate people for their work. People already do so much for free, imagine how many more people would be able to contribute if they were compensated. Ofc the obvious way would be a monthly fee for FAF but there is no way everybody would agree to that. It is just a difficult situation :(
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