t1 aeon bomber

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t1 aeon bomber

Postby justmakenewgame » 29 Aug 2015, 07:03

is it possible to turn of stun when naval unit is hit? Cuz only first bomb will land -> stun it -> speed changes -> all other bombs will miss.
So dont stun naval units or dont stun moving naval units. With land it does not matter, cuz you dont use 20 bombers for 1 target.
better colors for FA - forums/viewtopic.php?f=2&t=5434&start=30#p106723
https://www.youtube.com/watch?v=3--CgLvJGpk

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Re: t1 aeon bomber

Postby quark036 » 29 Aug 2015, 23:26

I think the benefit of being able to stun your opponent's navy is more significant than that minor inconvenience. You could send one bomber ahead of the others, so that the rest have a chance to adjust their targeting
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Re: t1 aeon bomber

Postby justmakenewgame » 30 Aug 2015, 02:54

noobs everywhere...
better colors for FA - forums/viewtopic.php?f=2&t=5434&start=30#p106723
https://www.youtube.com/watch?v=3--CgLvJGpk

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Re: t1 aeon bomber

Postby dstojkov » 16 Sep 2015, 16:42

Hi

in my future fa unleashed featured mod aeon bomber have 4.5 s stun so you miss absolutely nothing and able to perma stun one unit if you have enough bomber. Actually like cyb medusa does since they can stun everything except com
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