"Clan Games" tab/Clan Ladder?

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"Clan Games" tab/Clan Ladder?

Postby VoiceofReason » 18 Aug 2015, 03:42

A place where players from a clan can host a game, and have their clan members play on their team - the joining members EXPECT to face a clan as a team, regardless of balance. Bad Idea, good idea?

Thoughts and comments.

When discussing this in Aeolus, someone also mentioned having a Clan Ladder; I think this would be an excellent idea and would really promote competitive clan experiences.
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Re: "Clan Games" tab/Clan Ladder?

Postby speed2 » 18 Aug 2015, 04:46

There quite some good ideas that should be done, but problem is amount of people doing it. Not that many and still there's quite some bugs that should be fixed first in stuff we already have (coop, current client, etc) before new things will happen. Else yeah, let's do it.
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Re: "Clan Games" tab/Clan Ladder?

Postby keyser » 18 Aug 2015, 10:33

I think this is awsome idea.
I m sick of people whining about balance in lobby, even if they know that we are a clan.
Zockyzock:
VoR is the clan of upcoming top players now
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Re: "Clan Games" tab/Clan Ladder?

Postby speed2 » 18 Aug 2015, 10:47

keyser wrote:I think this is awsome idea.
I m sick of people whining about balance in lobby, even if they know that we are a clan.

You're still so young and low rated, you will get used to, as we in Empire did
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Re: "Clan Games" tab/Clan Ladder?

Postby Softly » 18 Aug 2015, 17:56

A ladder, with points assigned formulaically based on how close the teams were.

Something like 50 * n * 2^((R1 - R2)/300) where n is the number of players, R1 your teams rating, R2 the opposing team's rating.

In this system a rating gap of 300 points causes double/half points to be available depending on which team you're on, thereby encouraging but not forcing closer match ups.

Also more points are up for grabs in bigger team games, so while 1v1 are not excluded rewards are greater if you can get more clan members online.

For 1v1 this looks like:

graph.png
graph.png (11.17 KiB) Viewed 1314 times


with the x axis the rating difference (when you have less rating, you earn more) and the y axis the points earned.


Individual clan members could also have their total points haul tracked, this allows lower rated clan members equal opportunity to shine.
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