Revealing positions in random position games

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Revealing positions in random position games

Postby SC-Account » 13 Jul 2015, 00:37

.. Can be done by using f11 or networkstats, which is kinda none intuitive (on every map you know the order). The question is if that should be accessible at all and if it remains accessible then it would be better to just show where players are positioned right away at the start of the game. ATM it relies on people knowing the position numbers on that map and looking at networkstats (widely done on Seton's).
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Re: Revealing positions in random position games

Postby ZLO_RD » 13 Jul 2015, 07:19

It is an exploit imo, and should be forbidden.
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Re: Revealing positions in random position games

Postby justmakenewgame » 13 Jul 2015, 11:50

hide initial locations is not the onnly reason for random. So both Zlo and SC have the point. The proper way to make any changes here - make an option "reveal spots". Or leave it as it is.
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Re: Revealing positions in random position games

Postby ZLO_RD » 13 Jul 2015, 13:32

My point that with random spawns you are supposed to scout enemy positon and faction.

I still hope we get some maps with random spawns in ladder someday...
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