vision affected by terrain

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vision affected by terrain

Postby keyser » 02 May 2015, 22:45

i was thinking about a mod, where land vision would be affected by the terrain.

for exemple, a land unit would not be able to see in the crater of badland/wonder. (depend of the high of the terrain...)
or a land unit won't be able to see what there is on the top of an hill. Exemple : your unit is on the low ground of badland, it won't be able to see what is on the high ground (hill)


could had more interest to stealth, even if T1 air scout are cheap, and would still be able to see everything.
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Re: vision affected by terrain

Postby ZLO_RD » 03 May 2015, 01:51

ofc that would be nice... i remember some old RTS that had that (warzone 2100) where you should have put your radar on highland or at least that way so it can see path that enemy uses to attack... not sure about gameplay and other stuff but it is just awesome to feel that convinience
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