local idle1 = { val=16, img='/mods/ui-party/textures/New_idle_24.dds', width=24, height=24 }
local idle2 = { val=14, img='/mods/ui-party/textures/New_idle_18.dds', width=18, height=18 }
local idle3 = { val=12, img='/mods/ui-party/textures/New_idle_18.dds', width=18, height=18 }
local idle4 = { val=8, img='/mods/ui-party/textures/New_idle_18.dds', width=18, height=18 }
local idle5 = { val = false }
local sub1 = { val=16, img='/mods/ui-party/textures/Below_waves_18.dds', width=18, height=18 }
local sub2 = { val=16, img='/mods/ui-party/textures/Above_waves_18.dds', width=18, height=18 }
local sub3 = { val = false }
local silo1 = { val=16, img='/mods/ui-party/textures/New_loaded1_24.dds', width=24, height=24 }
local silo2 = { val=16, img='/mods/ui-party/textures/New_loaded1_18.dds', width=18, height=18 }
local silo3 = { val = false }
local locked1 = { val=12, img='/mods/ui-party/textures/New_Padlock_18.dds', width=18, height=18 }
local locked2 = { val=8, img='/mods/ui-party/textures/New_Padlock_14.dds', width=14, height=14 }
local locked3 = { val = false }
local upgrade1 = { val=7, img='/mods/ui-party/textures/New_upgrade_14.dds', width=14, height=14 }
local upgrade2 = { val=8, img='/mods/ui-party/textures/New_upgrade_18.dds', width=18, height=18 }
local upgrade3 = { val = false }
local assisted1 = { val=8, img='/mods/ui-party/textures/New_Crown_18.dds', width=18, height=18 }
local assisted2 = { val=8, img='/mods/ui-party/textures/New_Crown_14.dds', width=14, height=14 }
local assisted3 = { val = false }
local master1 = { val=1, img='/mods/ui-party/textures/New_Rep_Master_18.dds', width=18, height=28 }
local master2 = { val=2, img='/mods/ui-party/textures/New_Crown_18.dds', width=18, height=18 }
local master3 = { val=3, img='/mods/ui-party/textures/New_Rep_Solo_18.dds', width=18, height=18 }
local master4 = { val=4, img='/mods/ui-party/textures/New_solo_fact_18.dds', width=18, height=18 }
local master5 = { val = false }
local enhance1 = { val=8, img='/mods/ui-party/textures/New_upgrade_18.dds', width=18, height=18 }
local enhance2 = { val = false }