Extensible Notification Mod
latest version: v5.2
this mod requires common mod tools v1 to work
1. Features
- 16 default notifications, in 4 categories:
- timed: (will pop up at a certain game time)
- antinuke
- scout
- conditional timed: (will pop up at a certain game time, but only if the requirement is not fulfilled)
- build energy storage, until max energy storage is >5000
- airstaging, unless already built
- observer: (observing default game vars/input for stuff you'd like to know)
- unit command executed
- scripts (event checks)
- acu losing hp: when the ACU loses an average of 1% or more hp/shield per second (still 100 hp/s for cybran ACU), or 3% in one strike
- acu low hp: when the ACU is below 25% hp
- energy overflow: at least 10% more income than used for 10 seconds straight
- stored mass: having more than 50% or 5000 mass in storage
- lost smd/omni: losing either of these
- mex upgrade finished
- hq upgrade finished
- tactical missles ready
- nuke missiles ready
- factories idle
- engineers idle
- notifications will use the icons of the (e.g. idle) units which they refer to, considering faction and tech
- can easily disable (via ingame UI) or remove (delete from mod folder) notifications
- configurable: clicking a notification in the ingame preferences menu allows further configuration of it
- UI can be moved, minimized, and further configured via the ingame UI preferences
- notifications can ping related units
- ingame preferences for various options
- leftclick (select units), rightclick (select + zoom to units)
- hotkeys: left/rightclick last, or left/rightclick cycle clickable notifications
- cycling: starting from last, clicks the previous one, starts from first when all were cycled through
2. Installing
Download from the FAF vault!
Search for Notifications and press the Server Search Button to get the latest version
3. Adding/Removing notification files or images
you can write your own notifications, or just add already existing ones.
to add, check where your mod is located, probably in C:\Users\%USERNAME%\Documents\My Games\Gas Powered Games\Supreme Commander Forged Alliance\Mods\reminder\notifications.
drop the files in the correct folders, their naming should make it pretty obvious.
you can also easily replace icons (not the official ones though), which are in C:\Users\%USERNAME%\Documents\My Games\Gas Powered Games\Supreme Commander Forged Alliance\Mods\reminder\resources
4. Ideas for future versions
- add sounds to notifications (possibly some that are not in the game yet)
- "acu under attack": find a way to not show shield hp while it's recharging but not active
- notification for some events like nuke launch
- get pings to display when the player is zoomed in