Uploaded V3 today!
Main changes:
***Added factional damage effects for air units. When planes get damaged, but not enough to get killed, they now have different effects, based on their faction, instead of generic flame effects.
***Aeon explosion is no longer 2D
*Slight optimization of the Cybran falldown effect
*Slight change to Cybran T1 explosion: faster-spreading charge particles
*Disabled logging (should stop the game from freezing for a few seconds when many units die at once, and remove stutters in massive battles)
Mod is live on the vault.