
Changes:
-Added Nomads support! The mod is now fully compatible with Nomads, all of their units will now use a factionally-varied explosion, based on their lore and general faction aesthetic.
-Reworked structure explosions (they now explode faster and with more variety in the effects)
-Reworked navy explosions
-Fixed Tempest and Atlantis explosions not working properly
-Added plane debris for T1 and T2
-Improved many textures
-Fixed some weird nuke effects from V10
Can be found in the vault under RK's Explosions (V11).
... And many more small changes which you will have to see out for yourself!
