D4rkstalker wrote:Can i upload a modified version of this mod?
Do it.
In this thread.
Edit: Nevermind. I didnt know how github works.
Forged Alliance Forever Forums
Moderator: Morax
D4rkstalker wrote:Can i upload a modified version of this mod?
D4rkstalker wrote:Can i upload a modified version of this mod?
Louvegarde wrote:If you want to have your mod rated, ping me once you've uploaded it, i'll make it rated in the database. Takes a minute.
Louvegarde wrote:If you want to have your mod rated, ping me once you've uploaded it, i'll make it rated in the database. Takes a minute.
The 9th Doctor wrote:You think it'll last forever, the people and cars and concrete. But it won't. One day it's all gone, even the sky.
speed2 wrote:If you did some changes, please make a PR in the repo I posted. I can review/merge them and make a new release if needed.
D4rkstalker wrote:speed2 wrote:If you did some changes, please make a PR in the repo I posted. I can review/merge them and make a new release if needed.
Its more of a fork of the original mod at this point, with a focus on mod support and not really for ranked matches.
some major changes:
- moved the individual exp explosion scripts into defaultunits.lua (any modded units that does not destructively hook into the unit OnKilled thread will have the custom explosions applied)
- explosions does damage scaled to its size and tech level
- air crash damage is calculated instead of predefined
Users browsing this forum: No registered users and 1 guest