Well you guessed it, yes this is about the bomber and its ability to drop multiple bombs by hovering in one place with micro (Que'd or not).
FIRST:
I don't want this thread to become another argument about whether it should or should not be allowed. This thread is for those who do NOT like the way it currently is and would like to do something about it rather than continue with this futile debate. NOW IS THE TIME FOR ACTION!
SECOND:
If you are someone who sees this thread and really feels the bomber should stay the way it is, STOP and come no further. This is for constructive input towards a change in the bomber's behavior and changes that will with out a doubt be needed afterwards.
Now on to the topic at hand.
About Me:
I am not an expert at modding nor am I a pro at any form of programming, but I love to dabble and find this game utterly amazing in its customization and user friendly Mods. I would like to continue playing this game as long as I can, making it better while keeping its core "Feel" intact.
Mission:
"The (Your) mission, if you choose to accept it" is to get rid of the hovering ability of the bomber AND drop bombs. This means that the bomber should NOT be affected in anyway regarding its ability to be micro'ed however; should not ALSO be able to drop its bombs while not moving.
Things to Consider:
Unintended and intended affects of this will cause some imbalances and need to be addressed. Most obvious is the fact that the bomber thus far has been balanced around its ability to be micro'ed and drop multiple bombs. Therefore after this is removed, the bomber will need a buff without making it overpowered mid game.
Side Notes:
I know that some modders out there have already been working on some ideas and have working mods out there. Please, if you feel so kind, share those ideas with the community so that maybe we can all test together and come up with a working change.
Remember, this is exactly how the "engie" mod started out. It too had many people against it and it just took some people to go out there and make a mod that turned out to work very well.
I am willing to help where I can when it comes to the actual modding (again, I'm not that good at that kind of stuff) and I am ABSOLUTELY willing to join in testing games for balancing issues. Please find me on the FAF lobby and invite me to a game. You'll find me under as ConditionZero