Porting FA

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Porting FA

Postby dstojkov » 04 Feb 2014, 22:33

Hi guys,

Was looking for game engine the last days and find out that some of the best one are available but not for commercial purpose.
I though then why not porting FA of one of those so that we can beneficiate of the last improvement in term of physics, texture, graphics, sound ....

It could be a very interesting project if we all made our own FA !!!!!!


Regards

P.S: The cry engine use also lua as standard scripting ....


Regards
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Re: Porting FA

Postby johnie102 » 05 Feb 2014, 00:29

Oke, you start...
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Re: Porting FA

Postby dstojkov » 07 Feb 2014, 20:19

Well,

I have first to try all the possibility. Was thinking also trying to port FA on sup com 2 ... Which use a reworked moho engine.
Wonder why it has not be done by now ....


Regards
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Re: Porting FA

Postby Ze_PilOt » 07 Feb 2014, 22:09

Because playing on the same 3 maps is boring?
Nossa wrote:I've never played GPG or even heard of FA until FAF started blowing up.
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Re: Porting FA

Postby Sheeo » 11 Apr 2014, 00:52

dstojkov wrote:Well,

I have first to try all the possibility. Was thinking also trying to port FA on sup com 2 ... Which use a reworked moho engine.
Wonder why it has not be done by now ....

Regards


Because GPG explicitly stated on the forums that they wouldn't allow FA content modded to Supcom 2.

Technically ofc it'd be the easiest choice if you want to port the game to another engine.
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