EcoManager [v7 for 3641]

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Re: EcoManager

Postby Crotalus » 11 Jan 2014, 16:05

vxu wrote:is the upgrade-stop-on-click funtion implemented in v3? when i click on a mex while upgrading it is not being paused, only start-on-click works.


Hmmm that has never been the intention of on-click upgrade. The on click function starts upgrading /unpause a mex if you select it and upgrade / pause mexes that are right-clicked with engineers. If you want to manually pause a mex you select it and then click pause button.

If it paused in earlier versions it must have been some kind of bug. I know that v2 had some bugs with pausing / unpausing.
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Re: EcoManager

Postby vxu » 11 Jan 2014, 21:46

Crotalus wrote:Hmmm that has never been the intention of on-click upgrade. The on click function starts upgrading /unpause a mex if you select it and upgrade / pause mexes that are right-clicked with engineers. If you want to manually pause a mex you select it and then click pause button.

i see. i feel that it happens quite often you might want to pause an ongoing upgrade because you want the ressources for some other purpose... thus i asked earlier

vxu wrote:could we have a toggle function on clicking a MEX regarding pause/start upgrade-unpause?

as a feature idea, i think supreme economy shows in the overlay, when zoomed out, also the progress bar of the upgrade. this way you can easily decide if you want to start another upgrade or which upgrade to pause if needed..

btw offtopic, as i feel you might know how to do it: is it possible to increase font size for the regular economy overlay (ctrl-r), just one step? its really small :( am looking to start modding abit, if you have some hints for me...
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Re: EcoManager

Postby Dragonfire » 14 Jan 2014, 12:43

Please add a option to disable the Energy Throttle complety, maybe /t -1

All other featrues are very very good ;)
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Re: EcoManager

Postby Crotalus » 15 Jan 2014, 05:35

Dragonfire wrote:Please add a option to disable the Energy Throttle complety, maybe /t -1

All other featrues are very very good ;)


There is /t 0 that turns throttle off everything except massfabs. Turn it on again with /t auto or /t <energy storage level> i.e. /t 30 (for min 30% e-storage)
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Re: EcoManager

Postby Dragonfire » 15 Jan 2014, 11:09

I want to disable it completly, because I use UI Mass Fab Manager ;)
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Re: EcoManager

Postby Crotalus » 16 Jan 2014, 03:02

In that case, disable Energy Throttle in Options / Gameplay
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Re: EcoManager

Postby Dragonfire » 16 Jan 2014, 23:01

Crotalus wrote:In that case, disable Energy Throttle in Options / Gameplay


Thank you very much ;)
But EcoManager destroys the game.prefs !!
I can't play any map on the original Supreme Commander FA, I must reset my profile each time ....

I use the originl SupCom FA for mapping ...

If I have free time, I search for the entry in the game.prefs ...
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Re: EcoManager

Postby SC-Account » 22 Jan 2014, 07:43

Could it be that your hard drive is full?
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Re: EcoManager

Postby palombhp » 27 Jan 2014, 13:45

Hi All,

I have read the complete thread and must admit I am a bit lost now.

Is this mod now "cheating" and forbidden or open to all?

cheers

hp
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Re: EcoManager

Postby Sulo » 27 Jan 2014, 17:04

palombhp wrote:Hi All,

I have read the complete thread and must admit I am a bit lost now.

Is this mod now "cheating" and forbidden or open to all?

cheers

hp



Last I've checked it was allowed, you might not want to broadcast to the whole world that you use it though to save yourself some shunning.
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