So, based on a forum post I saw on here, I decided to come up with a way to record economy statistics throughout the game and dump them to the log. Once I had it ready to go, I came out here and found this:
http://www.faforever.com/forums/viewtopic.php?f=41&t=2793
Always nice to find out you've re-invented the wheel. Still, since I've already got it done and there are still some worthwhile differences, I'm posting this anyway.
Download:
Description:
Basically, this tool allows you to record your economy data to the log file in a comma separated values list. To do this, a UI mod is used within FA. The UI mod polls the economy data (same thing you see at the top of the FA screen), once per second and stores that data. Once the game is over, the data is dumped to the game.log file. From there, it's fairly easy to extract the data into your favorite spreadsheet program. However, I've included some scripts that will automate this process and create energy and mass HTML charts.
EDIT: This tool can also be used to record another players economy stats while watching a replay. Simply switch to their view (double click on their name in the score panel) and the recorder will capture their economy data. Keep in mind though, the recorder only records the active player's data, so if you switch between players or to the observer slot in the replay, you'll end up with nonsensical results.
Instructions
See the readme.txt in the attached zip file.
Warranty:
Absolutely None. Run at your own risk. I take no responsibility for bad things that result from using this tool.
Sample Charts:
Known Issues:
The UI mod might not enable in the first game. I've noticed FA (at least on my PC) doesn't always load UI mods for the current session. To workaround this, enable the UI mod, exit the lobby, then start the lobby again.
The UI mod cannot catch an ALT-F4 type exit. If you terminate FA in that manner, the stats will not be saved to the log file. Instead, either wait until the sim has finished running or use the score button to exit.