Economy Stats Recorder (Charts, Graphs, and CSV)

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Re: Economy Stats Recorder (Charts, Graphs, and CSV)

Postby Ze_PilOt » 22 Mar 2013, 17:55

Perfect :)
Nossa wrote:I've never played GPG or even heard of FA until FAF started blowing up.
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Re: Economy Stats Recorder (Charts, Graphs, and CSV)

Postby Arx » 23 Mar 2013, 19:32

Ze_PilOt wrote:in 3622, this tool will (probably) break.
But to compensate, hotstat is included by default, as well as new shiny tools for replay view.

Oh, I hope it won't break other UI mods, like SupremeEconomy, MassFabManager...
BTW: I'm using a modified version of hotstat.
(Changed units built, kill, lost from number count to mass value.)
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Re: Economy Stats Recorder (Charts, Graphs, and CSV)

Postby Ze_PilOt » 23 Mar 2013, 19:36

Your hotstat mod won't work.
Others legit UI mods probably won't have any problem.
Nossa wrote:I've never played GPG or even heard of FA until FAF started blowing up.
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Re: Economy Stats Recorder (Charts, Graphs, and CSV)

Postby Eukanuba » 24 Mar 2013, 13:30

Arx wrote:BTW: I'm using a modified version of hotstat.
(Changed units built, kill, lost from number count to mass value.)

Would it be easy to add those values to the standard Hotstats mod without replacing the existing ones?

If it's a trivial thing to do then it would be very good to have.
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Re: Economy Stats Recorder (Charts, Graphs, and CSV)

Postby Arx » 24 Mar 2013, 21:30

Eukanuba wrote:
Arx wrote:BTW: I'm using a modified version of hotstat.
(Changed units built, kill, lost from number count to mass value.)

Would it be easy to add those values to the standard Hotstats mod without replacing the existing ones?

If it's a trivial thing to do then it would be very good to have.

If you want them in "main graph menu" without replacing the existing ones, you need to consider buttons place maybe(I haven't tried).
But adding some additional choice in "drop-down menu" is quite easy.

Code: Select all
local info_dialog = {   -- CHANGE THE TEXT IN DIALOG_TXT.LUA !!!!!
{name="total units built", path={"general","built","mass"},key=1},
...
{name="total kills", path={"general","kills","mass"},key=6},
{name="total lost", path={"general","lost","mass"},key=7},
...

local main_graph={[1]={name="score",path={"general","score",false}, index = 5},
               [2]={name="mass",path={"resources","massin","total"}, index = 4},
               [3]={name="energy",path={"resources","energyin","total"}, index = 3},
               [4]={name="total_built",path={"general","built","mass"}, index = 1},
               [5]={name="total_kills",path={"general","kills","mass"}, index = 6},
               [6]={name="total_lost",path={"general","lost","mass"}, index = 7},
               }
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Re: Economy Stats Recorder (Charts, Graphs, and CSV)

Postby Lion » 15 Apr 2013, 18:50

Hello,
it seems this mod doesn t work for me = problem for the data to be put in the game.log file... So is it about non compatibility with last upgrade?
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Re: Economy Stats Recorder (Charts, Graphs, and CSV)

Postby Duck_42 » 15 Apr 2013, 23:39

Lion,

As of yesterday, it's still working for me.


Post a copy of your game.log file and I'll see if I can figure out what's wrong.
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Re: Economy Stats Recorder (Charts, Graphs, and CSV)

Postby Lion » 16 Apr 2013, 20:04

Actually nothing new is written in game.log file, when all other .log files changed after each game. Last change of my game.log file is from 2012... Mod is enabled in game.
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Re: Economy Stats Recorder (Charts, Graphs, and CSV)

Postby Ze_PilOt » 16 Apr 2013, 20:24

You have to enable logs. (check Tech forum big red wall of text).
Nossa wrote:I've never played GPG or even heard of FA until FAF started blowing up.
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Re: Economy Stats Recorder (Charts, Graphs, and CSV)

Postby Lion » 17 Apr 2013, 10:08

Indeed this option was not enable, i forgot to do it when i re instal faf.. But that still doesn t work. Only game.log file is not changed. If i try to get data from forever.log file then i have the good date but the files are empty... btw i have french version.
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