Forged Alliance Forever Forums
Moderator: Morax
Nossa wrote:I've never played GPG or even heard of FA until FAF started blowing up.
Ze_PilOt wrote:in 3622, this tool will (probably) break.
But to compensate, hotstat is included by default, as well as new shiny tools for replay view.
Nossa wrote:I've never played GPG or even heard of FA until FAF started blowing up.
Arx wrote:BTW: I'm using a modified version of hotstat.
(Changed units built, kill, lost from number count to mass value.)
Eukanuba wrote:Arx wrote:BTW: I'm using a modified version of hotstat.
(Changed units built, kill, lost from number count to mass value.)
Would it be easy to add those values to the standard Hotstats mod without replacing the existing ones?
If it's a trivial thing to do then it would be very good to have.
local info_dialog = { -- CHANGE THE TEXT IN DIALOG_TXT.LUA !!!!!
{name="total units built", path={"general","built","mass"},key=1},
...
{name="total kills", path={"general","kills","mass"},key=6},
{name="total lost", path={"general","lost","mass"},key=7},
...
local main_graph={[1]={name="score",path={"general","score",false}, index = 5},
[2]={name="mass",path={"resources","massin","total"}, index = 4},
[3]={name="energy",path={"resources","energyin","total"}, index = 3},
[4]={name="total_built",path={"general","built","mass"}, index = 1},
[5]={name="total_kills",path={"general","kills","mass"}, index = 6},
[6]={name="total_lost",path={"general","lost","mass"}, index = 7},
}
Nossa wrote:I've never played GPG or even heard of FA until FAF started blowing up.
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